ToggleObjectRespawn: Difference between revisions
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UniOnDennis (talk | contribs) (Created page with "{{client function}} {{New items|3.0152|1.4| This function is used to toggle if an object should respawn after it got destroyed }} ==Syntax== <syntaxhighlight lang="lua"> bool toggleObjectResp...") |
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==See Also== | ==See Also== | ||
{{ | {{Client_object_functions}} |
Revision as of 06:40, 17 February 2013
This function is used to toggle if an object should respawn after it got destroyed
Syntax
bool toggleObjectRespawn( object theObject, bool respawn )
Required Arguments
- theObject: The object you want to toggle the respawn from
- respawn : A bool denoting whether we want to enable (true) or disable (false) respawning
Returns
Returns true when the it was changed successfully, or false otherwise.
Requirements
This template will be deleted.
Example
-- Todo
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty