UsePickup: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
(Is only server-side function)
 
(4 intermediate revisions by 4 users not shown)
Line 1: Line 1:
__NOTOC__  
__NOTOC__  
{{Server client function}}
{{Server function}}
This function is used to simulate the player using a pickup
This function is used to simulate the player using a pickup


Line 14: Line 14:
==Example==  
==Example==  
<section name="Server" class="server" show="true">
<section name="Server" class="server" show="true">
This example creates a pickup after a player dies so that he drops his weapon.
This example gives a random player 100% armor by using a pickup.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
 
local pickup = createPickup(3,3,3,1,100) -- Create a pickup for 100% armor
usePickup(pickup,getRandomPlayer()) -- Make a random player use the pickup (shall recieve 100% armor)
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>


==See Also==
{{Pickup functions}}
{{Pickup functions}}

Latest revision as of 14:20, 24 October 2024

This function is used to simulate the player using a pickup

Syntax

bool usePickup ( pickup thePickup, player thePlayer )    

Required Arguments

  • thePickup: The pickup element to be picked up/used.
  • thePlayer: The player to use the pickup.

Example

Click to collapse [-]
Server

This example gives a random player 100% armor by using a pickup.

local pickup = createPickup(3,3,3,1,100) -- Create a pickup for 100% armor
usePickup(pickup,getRandomPlayer()) -- Make a random player use the pickup (shall recieve 100% armor)

See Also