User:Jusonex
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Features
Awesomium API
How to test
1.) Install the 1.4 r6293 nightly build. Link: http://nightly.mtasa.com/mtasa-1.4-full_unstable-6293-20140409.exe
2.) Replace the files you've got from http://www.jusonex.net/public/mta/Awesomium_MTA.zip
If it doesn't work, you'll have to install the x86 VC++ Redist 2013 (http://www.microsoft.com/en-us/download/details.aspx?id=40784).
Functions
browser createBrowser(int width, int height)
bool updateBrowser(browser webBrowser)
bool requestBrowserPages(table pages)
bool loadBrowserURL(browser webBrowser, string url)
bool isBrowserLoading(browser webBrowser)
bool injectBrowserMouseMove(browser webBrowser, int x, int y)
bool injectBrowserMouseDown(browser webBrowser, int mouseButton) -- mouseButton: 0 = left, 1 = middle, 2 = right
bool injectBrowserMouseUp(browser webBrowser, int mouseButton) -- mouseButton: 0 = left, 1 = middle, 2 = right
Events
Todo
Examples
Example 1: A 2D browser with mouse input (keyboard input is missing yet)
local webBrowser = createBrowser(1024, 768) requestBrowserPages({"youtube.com"}) addCommandHandler("load", function() -- Load the url loadBrowserURL(webBrowser, "http://youtube.com") end ) addEventHandler("onClientRender", root, function() -- Update the browser updateBrowser(webBrowser) -- Draw a nice border dxDrawRectangle(195, 95, 1024+10, 768+10, tocolor(255, 255, 0)) -- Draw the browser dxDrawImage(200, 100, 1024, 768, webBrowser) end ) addEventHandler("onClientCursorMove", root, function(relativeX, relativeY, absoluteX, absoluteY) injectBrowserMouseMove(webBrowser, absoluteX - 200, absoluteY - 100) end ) local buttons = {left = 0, middle = 1, right = 2} addEventHandler("onClientClick", root, function(button, state) if state == "down" then injectBrowserMouseDown(webBrowser, buttons[button]) else injectBrowserMouseUp(webBrowser, buttons[button]) end end ) showCursor(true)
A 3D browser at the car cinema in Fort Carson (Demo: https://www.youtube.com/watch?v=9w2qU6mZDh8)
local width, height = 1600, 900 -- Create the browser local webBrowser = createBrowser(width, height) -- There is an issue with alpha at the moment --> render everything into a renderTarget first local renderTarget = dxCreateRenderTarget(width, height, true) -- Request the pages requestBrowserPages({"www.youtube.com", "nyan.cat"}) addEventHandler("onClientRender", root, function() -- Update pixel data updateBrowser(webBrowser) -- Switch to the rendertarget (@issue above) dxSetRenderTarget(renderTarget) dxDrawImage(0, 0, width, height, webBrowser) dxSetRenderTarget() -- Draw the line local x, y = 110.7, 1024.15 dxDrawMaterialLine3D(x, y, 23.25, x, y, 14.75, renderTarget, 18.2, tocolor(255, 255, 255, 255), x, y+1, 19) end ) addCommandHandler("youtube", function() outputChatBox("YouTube?") loadBrowserURL(webBrowser, "http://www.youtube.com/watch?v=kdemFfbS5H0") end ) addCommandHandler("nyan", function() outputChatBox("Nyan!") loadBrowserURL(webBrowser, "http://nyan.cat") end ) addCommandHandler("url", function(cmd, url) if not url then return end outputChatBox("Opening: "..url) loadBrowserURL(webBrowser, url) end )
Notes
- Crosshair position (weapons that use the "normal" crosshair texture "siteM16"): X = screenWidth * 0.5299999714f; Y = screenHeight * 0.4f