Weapon Flags: Difference between revisions

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(Created page with "0x000001 // can auto target to aim 0x000002 // only needs arm to aim 0x000004 // uses 1st person aim 0x000008 // can only use free aiming // Movement options 0x000010 // can mov...")
 
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0x000001 // can auto target to aim
0x000001 - can auto target to aim
0x000002 // only needs arm to aim
0x000004 // uses 1st person aim
0x000008 // can only use free aiming


// Movement options
0x000002 - only needs arm to aim
0x000010 // can move and aim at same time
0x000020 // can move and fire at same time


// Basic characteristics
0x000004 - uses 1st person aim
0x000100 // is a throwing weapon
0x000200 // heavy weapon - can't jump
0x000400 // fires every frame within loop (ie paint spray)
0x000800 // can use 2x guns at same time


// These are gun anim options
0x000008 - can only use free aiming
0x001000 // weapon has reload anims
0x002000 // weapon has crouching anims
0x004000 // loop from end of reload to fire loop start
0x008000 // force a longer reload time!


// These are area effect/shot options
 
0x010000 // slows down
'''Movement options'''
0x020000 // random speed
 
0x040000 // force the anim to finish player after aim/fire rather than blending out
0x000010 - can move and aim at same time
0x080000 // expands
 
0x000020 - can move and fire at same time
 
 
'''Basic characteristics'''
 
0x000100 - is a throwing weapon
 
0x000200 - heavy weapon - can't jump
 
0x000400 - fires every frame within loop (ie paint spray)
 
0x000800 - can use 2x guns at same time
 
 
'''These are gun anim options'''
 
0x001000 - weapon has reload anims
 
0x002000 - weapon has crouching anims
 
0x004000 - loop from end of reload to fire loop start
 
0x008000 - force a longer reload time!
 
 
'''These are area effect/shot options'''
 
0x010000 - slows down
 
0x020000 - random speed
 
0x040000 - force the anim to finish player after aim/fire rather than blending out
 
0x080000 - expands

Revision as of 15:22, 26 November 2011

0x000001 - can auto target to aim

0x000002 - only needs arm to aim

0x000004 - uses 1st person aim

0x000008 - can only use free aiming


Movement options

0x000010 - can move and aim at same time

0x000020 - can move and fire at same time


Basic characteristics

0x000100 - is a throwing weapon

0x000200 - heavy weapon - can't jump

0x000400 - fires every frame within loop (ie paint spray)

0x000800 - can use 2x guns at same time


These are gun anim options

0x001000 - weapon has reload anims

0x002000 - weapon has crouching anims

0x004000 - loop from end of reload to fire loop start

0x008000 - force a longer reload time!


These are area effect/shot options

0x010000 - slows down

0x020000 - random speed

0x040000 - force the anim to finish player after aim/fire rather than blending out

0x080000 - expands