Weapon Flags
0x000001 // can auto target to aim 0x000002 // only needs arm to aim 0x000004 // uses 1st person aim 0x000008 // can only use free aiming
// Movement options 0x000010 // can move and aim at same time 0x000020 // can move and fire at same time
// Basic characteristics 0x000100 // is a throwing weapon 0x000200 // heavy weapon - can't jump 0x000400 // fires every frame within loop (ie paint spray) 0x000800 // can use 2x guns at same time
// These are gun anim options 0x001000 // weapon has reload anims 0x002000 // weapon has crouching anims 0x004000 // loop from end of reload to fire loop start 0x008000 // force a longer reload time!
// These are area effect/shot options 0x010000 // slows down 0x020000 // random speed 0x040000 // force the anim to finish player after aim/fire rather than blending out 0x080000 // expands