XML: Difference between revisions
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| Line 3: | Line 3: | ||
Example of XML: | Example of XML: | ||
<syntaxhighlight | <syntaxhighlight lang="xml"> | ||
<meta> | <meta> | ||
<info author="Slothman" type="gamemode" name="Stealth" /> | <info author="Slothman" type="gamemode" name="Stealth" /> | ||
Latest revision as of 20:18, 23 September 2016
XML stands for Extensible Markup Language, XML can be used in MTA to read or write data. MTA's map files are also in XML format.
Example of XML:
<meta>
<info author="Slothman" type="gamemode" name="Stealth" />
<config src="help.xml" type="client"/>
<script src="stealthmain_server.lua" />
<script src="noiseblip.lua" />
<script src="mission_timer.lua" />
<script src="gadgets_server.lua" />
<script src="gadgets_client.lua" type="client"/>
<script src="stealthmain_client.lua" type="client"/>
<script src="noisebar.lua" type="client"/>
<script src="spycam.lua" type="client"/>
<file src="riot_shield.txd" />
<file src="riot_shield.dff" />
<file src="riot_shield.col" />
<file src="armor.png" />
<file src="camera.png" />
<file src="cloak.png" />
<file src="goggles.png" />
<file src="mine.png" />
<file src="radar.png" />
<file src="shield.png" />
<include resource="scoreboard" />
<include resource="killmessages" />
<include resource="maplimits" />
</meta>
Related Scripting Functions
- xmlCopyFile
- xmlCreateChild
- xmlCreateFile
- xmlDestroyNode
- xmlFindChild
- xmlLoadFile
- xmlLoadString
- xmlNodeGetAttribute
- xmlNodeGetAttributes
- xmlNodeGetChildren
- xmlNodeGetName
- xmlNodeGetParent
- xmlNodeGetValue
- xmlNodeSetAttribute
- xmlNodeSetName
- xmlNodeSetValue
- xmlSaveFile
- xmlUnloadFile