XmlNodeGetAttributes: Difference between revisions
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table xmlNodeGetAttributes ( xmlnode node ) | table xmlNodeGetAttributes ( xmlnode node ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{OOP||[[xmlnode]]:getAttributes|attributes}} | |||
===Required Arguments=== | ===Required Arguments=== | ||
*'''node:''' the XML node to get the attributes of. | *'''node:''' the XML node to get the attributes of. | ||
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==See Also== | ==See Also== | ||
{{XML functions}} | {{XML functions}} | ||
[[ru:xmlNodeGetAttributes]] |
Latest revision as of 21:27, 20 December 2015
Returns all the attributes of a specific XML node.
Syntax
table xmlNodeGetAttributes ( xmlnode node )
OOP Syntax Help! I don't understand this!
- Method: xmlnode:getAttributes(...)
- Variable: .attributes
Required Arguments
- node: the XML node to get the attributes of.
Returns
If successful, returns a table with as keys the names of the attributes and as values the corresponding attribute values. If the node has no attributes, returns an empty table. In case of failure, returns false.
Example
Click to collapse [-]
ServerThis example code opens the meta.xml of the resource it belongs to, and prints all attributes of the <info> node to the console.
local meta = xmlLoadFile ( "meta.xml" ) local info = xmlFindChild ( meta, "info", 0 ) if info then local attrs = xmlNodeGetAttributes ( info ) for name,value in pairs ( attrs ) do outputConsole ( name .. " = " .. value ) end end xmlUnloadFile ( meta )
If the meta.xml looked like this:
<meta> <info type="gamemode" name="My gamemode" author="me"/> ... </meta>
Then the above code would output (not necessarily in this order):
type = gamemode name = My gamemode author = me