ZH-CN/Account: Difference between revisions

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Revision as of 06:05, 4 February 2021

account类表示玩家player的服务器帐户。您可以使用getPlayerAccount获取与任何客户端关联的账户account对象.

Accounts are unique to each client and can be used to store information that is persistent across map changes and user sessions. Clients that join without an account are given a temporary 'guest' account. This can store information like any other account, but isn't saved across sessions.

When a user logs in or out, the account object assigned to them will change. As such, you must not assume that the account attached to a client remains constant during their session.

PHP code to check password hashes from the MTA server database is here.

Related scripting functions

Server