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__NOTOC__    | __NOTOC__    | ||
{{Server function}}  | {{Server function}}  | ||
{{New feature/item|3.  | {{New feature/item|3.156|1.5.5|11747|  | ||
此函数返回一个[[表]],其中包含具有指定dataName和value的所有帐户(使用setAccountData设置).  | 此函数返回一个[[表]],其中包含具有指定dataName和value的所有帐户(使用setAccountData设置).  | ||
}}  | }}  | ||
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===必填参数===    | ===必填参数===    | ||
*'''dataName:''' 数据的名称  | *'''dataName:''' 数据的名称  | ||
*'''value:'''   | *'''value:''' 数据名称所对应的值  | ||
===返回值===  | ===返回值===  | ||
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==See Also==  | ==See Also==  | ||
{{Account_functions}}  | {{Account_functions}}  | ||
[[en:GetAccountsByData]]  | [[en:GetAccountsByData]]  | ||
[[ru:getAccountsByData]]  | |||
[[zh-cn:GetAccountsByData]]  | |||
Latest revision as of 17:10, 12 April 2021
语法
table getAccountsByData ( string dataName, string value )
OOP 语法 什么是OOP?
- 提示: This function is a static function underneath the Account class.
 - 方法: Account.getAllByData(...)
 
必填参数
- dataName: 数据的名称
 - value: 数据名称所对应的值
 
返回值
返回一个 table ,其中包括了账号在 dataName 所关联的值。返回 false 如果参数有误。
示例
用一个无用的例子来说明它是如何工作的.
addCommandHandler("accountsbydata", function (player)
   local account = getPlayerAccount(player)
   setAccountData(account, "test", "hello")
   local accounts = getAccountsByData("test", "hello")
   outputChatBox(getAccountName(accounts[1]), player)                
end)
See Also
- addAccount
 - copyAccountData
 - getAccount
 - getAccountData
 - getAccountName
 - getAccountPlayer
 - getAccountSerial
 - getAccounts
 - getAccountsBySerial
 - getAllAccountData
 - getPlayerAccount
 - isGuestAccount
 - logIn
 - logOut
 - removeAccount
 - setAccountData
 - setAccountPassword
 - getAccountByID
 - getAccountID
 - getAccountIP
 - getAccountsByData
 - getAccountsByIP
 - setAccountName