ZH-CN/GetAccountsByData: Difference between revisions
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==See Also== | ==See Also== | ||
{{Account_functions}} | {{Account_functions}} | ||
[[en:GetAccountsByData]] | [[en:GetAccountsByData]] | ||
[[ru:getAccountsByData]] | |||
[[zh-cn:GetAccountsByData]] |
Revision as of 18:51, 11 April 2021
此函数返回一个表,其中包含具有指定dataName和value的所有帐户(使用setAccountData设置).
语法
table getAccountsByData ( string dataName, string value )
OOP 语法 什么是OOP?
- 提示: This function is a static function underneath the Account class.
- 方法: Account.getAllByData(...)
必填参数
- dataName: 数据的名称
- value: 数据名称所对应的值
返回值
返回一个 table ,其中包括了账号在 dataName 所关联的值。返回 false 如果参数有误。
示例
用一个无用的例子来说明它是如何工作的.
addCommandHandler("accountsbydata", function (player) local account = getPlayerAccount(player) setAccountData(account, "test", "hello") local accounts = getAccountsByData("test", "hello") outputChatBox(getAccountName(accounts[1]), player) end)
See Also
- addAccount
- copyAccountData
- getAccount
- getAccountData
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccounts
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- logOut
- removeAccount
- setAccountData
- setAccountPassword
- getAccountByID
- getAccountID
- getAccountIP
- getAccountsByData
- getAccountsByIP
- setAccountName