ZH-CN/getPlayerAccount: Difference between revisions
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* '''thePlayer:''' 要获取的[[账户]]的[[玩家]]元素. | * '''thePlayer:''' 要获取的[[账户]]的[[玩家]]元素. | ||
=== | ===返回值=== | ||
Returns the player's account object, or ''false'' if the player passed to the function is invalid. | Returns the player's account object, or ''false'' if the player passed to the function is invalid. | ||
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[[ar:getPlayerAccount]] | [[ar:getPlayerAccount]] | ||
[[ru:getPlayerAccount]] | [[ru:getPlayerAccount]] | ||
[[ | [[en:getPlayerAccount]] |
Revision as of 08:04, 5 February 2021
此函数返回指定玩家的帐户对象.
语法
account getPlayerAccount ( player thePlayer )
OOP Syntax Help! I don't understand this!
- Note: Static method Account.getFromPlayer() can also be used
- Method: player:getAccount(...)
- Variable: .account
Required Arguments
返回值
Returns the player's account object, or false if the player passed to the function is invalid.
示例
这个例子设置了一个玩家的钱,也存储了他的帐户的值.
function setMoney(thePlayer,key,amount) local account = getPlayerAccount(thePlayer) if account and tonumber(amount) then setPlayerMoney (thePlayer,amount) setAccountData(account,"money",amount) end end addCommandHandler("setmoney",setMoney)
See Also
- addAccount
- copyAccountData
- getAccount
- getAccountData
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccounts
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- logOut
- removeAccount
- setAccountData
- setAccountPassword
- getAccountByID
- getAccountID
- getAccountIP
- getAccountsByData
- getAccountsByIP
- setAccountName