ZH-CN/setAccountPassword: Difference between revisions

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*'''theAccount:''' 您要删除的帐户
*'''theAccount:''' 您要删除的帐户


===Returns===
===返回值===
如果成功删除帐户,则返回“true”;如果帐户不存在,则返回“false”
如果成功删除帐户,则返回“true”;如果帐户不存在,则返回“false”


==示例==  
==示例==  
This example does...
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function onCmdDeregister ( playerSource, commandName )
function onCmdDeregister ( playerSource, commandName )
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[[ar:setAccountPassword]]
[[ar:setAccountPassword]]
[[zh-cn:setAccountPassword]]
[[en:setAccountPassword]]

Revision as of 07:00, 5 February 2021

此函数用于删除现有玩家帐户.

语法

bool removeAccount ( account theAccount )

OOP 语法 什么是OOP?

方法: account:remove(...)

必填参数

  • theAccount: 您要删除的帐户

返回值

如果成功删除帐户,则返回“true”;如果帐户不存在,则返回“false”

示例

function onCmdDeregister ( playerSource, commandName )
	-- grab the account
	local sourceAccount = getPlayerAccount ( playerSource )
	if sourceAccount then
		removeAccount ( sourceAccount )
		outputChatBox ( "Account deregistered for " .. getPlayerName ( playerSource ) )
	else 
		outputChatBox ( "Unable to get your account, make sure you are logged in", playerSource )
	end
end
 
addCommandHandler("deregister",onCmdDeregister)

See Also