GetObjectRotation
Jump to navigation
Jump to search
| This function is deprecated. This means that its use is discouraged and that it might not exist in future versions. | |
Please use getElementRotation instead. |
Object rotation can be retrieved from objects in mapfiles or objects that are created in scripts.
Syntax
float float float getObjectRotation ( object theObject )
Required Arguments
- theObject: The object whose rotation will be retrieved
Returns
Returns three floats if object exists, false in the first variable and nil in the other two if it's invalid.
Example
If a player points at an object with a gun, its rotation will appear in the chat box.
Click to collapse [-]
Serverfunction onPlayerTargeted ( targetElem )
if ( isElement(targetElem) and getElementType(targetElem) == "object" ) then
local x,y,z = getObjectRotation ( targetElem )
outputChatBox ( "Object rotation: " .. x .. " " .. y .. " " .. z, source )
end
end
addEventHandler ( "onPlayerTarget", root, onPlayerTargeted )
Click to expand [+]
ClientSee Also