OnClientVehicleStartExit
		
		
		
		
		
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This event is triggered when a ped or player starts exiting a vehicle. Once the exiting animation completes, onClientVehicleExit is triggered.
Parameters
ped thePed, int seat, int door
- thePed: the ped who started exiting the vehicle.
- seat: the number of the seat that the ped was sitting on.
- door: the number of the door that the ped is using to leave.
Source
The source of this event is the vehicle that the ped started to exit.
Example
This example outputs to the player that he's leaving the drivers seat.
function exitingVehicle(player, seat, door)
	if (seat==0) and (door==0) then
		outputChatBox("You are leaving the drivers seat.")
	end
end
addEventHandler("onClientVehicleStartExit", getRootElement(), exitingVehicle)
See Also
Client vehicle events
- onClientTrailerAttach
- onClientTrailerDetach
- onClientVehicleCollision
- onClientVehicleDamage
- onClientVehicleEnter
- onClientVehicleExit
- onClientVehicleExplode
- onClientVehicleNitroStateChange
- onClientVehicleRespawn
- onClientVehicleStartEnter
- onClientVehicleStartExit
- onClientVehicleWeaponHit