DgsCreateEDA: Difference between revisions

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m (Thisdp moved page DgsDxCreateEDA to DgsCreateEDA)
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DGS = exports.dgs
DGS = exports.dgs
eda = DGS:dgsCreateEDA(400,300,400,200,false) -- Create Ellipse Detect Area
eda = DGS:dgsCreateEDA(400,300,400,200,false) -- Create Ellipse Detect Area
DGS:dgsEDASetDebugModeEnabled(eda,true)  --Set debug mode so that we can see where it is and how it looks like.
</syntaxhighlight>
This example will create cycle detect area and set to debug mode to display a ellipse on the player's screen.
<syntaxhighlight lang="lua">
DGS = exports.dgs
eda = DGS:dgsCreateEDA(400,300,200,200,false) -- minor axis equals to major axis
DGS:dgsEDASetDebugModeEnabled(eda,true)  --Set debug mode so that we can see where it is and how it looks like.
DGS:dgsEDASetDebugModeEnabled(eda,true)  --Set debug mode so that we can see where it is and how it looks like.
</syntaxhighlight>
</syntaxhighlight>

Revision as of 15:25, 9 April 2018

This function creates an ellipse detect area.

Syntax

element dgsCreateEDA ( float x, float y, float width, float height, bool relative, [element parent = nil ] )

Required Arguments

  • x: A float of the 2D x position of the image on a player's screen. This is affected by the relative argument.
  • y: A float of the 2D y position of the image on a player's screen. This is affected by the relative argument.
  • width: A float of the width of the image. This is affected by the relative argument ( Can be regarded as major axis length of ellipse ).
  • height: A float of the height of the image. This is affected by the relative argument ( Can be regarded as minor axis length of ellipse ).
  • relative: This is whether sizes and positioning are relative. If this is true, then all x,y,width,height floats must be between 0 and 1, representing measures relative to the parent.

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • parent: This is the parent that the image is attached to. If the relative argument is true, sizes and positioning will be made relative to this parent. If the relative argument is false, positioning will be the number of offset pixels from the parent's origin. If no parent is passed, the parent will become the screen - causing positioning and sizing according to screen positioning.

Returns

Returns element if ellipse detect area was created successfully, false otherwise.

Example

This example will create ellipse detect area and set to debug mode to display a ellipse on the player's screen.

DGS = exports.dgs
eda = DGS:dgsCreateEDA(400,300,400,200,false) -- Create Ellipse Detect Area
DGS:dgsEDASetDebugModeEnabled(eda,true)  --Set debug mode so that we can see where it is and how it looks like.

This example will create cycle detect area and set to debug mode to display a ellipse on the player's screen.

DGS = exports.dgs
eda = DGS:dgsCreateEDA(400,300,200,200,false) -- minor axis equals to major axis
DGS:dgsEDASetDebugModeEnabled(eda,true)  --Set debug mode so that we can see where it is and how it looks like.

See Also

Custom Cursor Functions

Multi Language Supports

Animation

3D Element

3D Interface

3D Line

3D Image

3D Text

Browser

Button

Check Box

Combo Box

Custom Renderer

Edit

Detect Area

Drag'N Drop

Grid List

Image

Memo

Menu

Label

Layout

Line

Progress Bar

Radio Button

Scale Pane

Scroll Bar

Scroll Pane

Selector

Style

Switch Button

Tab Panel

Window

Basic Shape Plugins

Circle

Quadrilateral

Rounded Rectangle

Other Plugins

Blur Box

Canvas

Chart

Color Picker

Effect 3D

Gradient

Mask

Media Browser

Nine Slice

Object Preview Supports

Paste Handler

QRCode

Remote Image

Screen Source

SVG

Tooltips