Element/Radar area: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
mNo edit summary |
||
Line 25: | Line 25: | ||
{{Radar area functions}} | {{Radar area functions}} | ||
[[Category:Element Types]] | [[Category:Element Types]] | ||
[[it:Elemento/Area radar]] |
Revision as of 23:56, 13 June 2008
The radar area class represents coloured areas that can be displayed on a player's radar.
The element type of this class is "radararea".
XML syntax
<radararea posX="" posY="" sizeX="" sizeY="" color=""/>
Required Attributes
- posX: A float representing the X position of the vehicle.
- posY: A float representing the Y position of the vehicle.
- sizeX: A float representing the width of the radar area
- sizeY: A float representing the height of the radar area
Optional Attributes
- color: The color of the radar area in HTML-style format (i.e. #RRGGBBAA). Defaults to red if not specified.
- dimension: The dimension of the radar area. Defaults to 0 if not specified.
Related scripting functions
Client
Shared
- createRadarArea
- getRadarAreaColor
- getRadarAreaSize
- isInsideRadarArea
- isRadarAreaFlashing
- setRadarAreaColor
- setRadarAreaFlashing
- setRadarAreaSize