EngineStreamingRestoreBufferSize: Difference between revisions
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{{Client function}} | {{Client function}} | ||
This function resets the streaming buffer. | This function resets the streaming buffer. The value is automatically reset when disconnected. | ||
The value is automatically reset when disconnected. | |||
==Syntax== | ==Syntax== |
Revision as of 01:07, 13 July 2024
This function resets the streaming buffer. The value is automatically reset when disconnected.
Syntax
bool engineStreamingRestoreBufferSize()
Returns
Returns true if the event occurred, otherwise it throws an error message and returns false.
Requirements
This template will be deleted.
Example
Click to collapse [-]
ClientThis example restores streaming buffer size.
addEventHandler("onClientResourceStart", resourceRoot, function() engineStreamingRestoreBufferSize() end )
See Also
- engineAddImage
- engineApplyShaderToWorldTexture
- engineFreeModel
- engineGetModelFlags
- engineGetModelIDFromName
- engineGetModelLODDistance
- engineGetModelNameFromID
- engineGetModelPhysicalPropertiesGroup
- engineGetModelTextureNames
- engineGetModelTextures
- engineGetModelTXDID
- engineGetModelVisibleTime
- engineGetObjectGroupPhysicalProperty
- engineGetSurfaceProperties
- engineGetVisibleTextureNames
- engineImageGetFilesCount
- engineImageGetFiles
- engineImageGetFile
- engineImageLinkDFF
- engineImageLinkTXD
- engineImportTXD
- engineLoadCOL
- engineLoadDFF
- engineLoadIMG
- engineLoadIFP
- engineLoadTXD
- engineRemoveImage
- engineRemoveShaderFromWorldTexture
- engineReplaceAnimation
- engineReplaceCOL
- engineReplaceModel
- engineRequestModel
- engineResetModelFlags
- engineResetModelLODDistance
- engineResetSurfaceProperties
- engineRestoreAnimation
- engineRestoreCOL
- engineRestoreDFFImage
- engineRestoreModel
- engineRestoreModelPhysicalPropertiesGroup
- engineRestoreObjectGroupPhysicalProperties
- engineRestoreTXDImage
- engineRestreamWorld
- engineSetAsynchronousLoading
- engineSetModelFlag
- engineSetModelFlags
- engineSetModelLODDistance
- engineSetModelPhysicalPropertiesGroup
- engineSetModelVisibleTime
- engineSetObjectGroupPhysicalProperty
- engineSetSurfaceProperties
- engineStreamingFreeUpMemory
- engineStreamingGetUsedMemory