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This function returns the force of the specified projectile.


float getProjectileForce ( projectile theProjectile )

OOP Syntax Help! I don't understand this!

Method: projectile:getForce(...)
Variable: .force

Required Arguments

  • theProjectile: The projectile element which force you want to retrieve.


Returns a float if successful, false otherwise.


Example 1: This example would outputs the force of the projectile on 1-100 scale. This function just works with projectiles which you throw so just grenades, satchel charge etc

addEventHandler("onClientProjectileCreation", getRootElement(),
--The source of this event is the projectile that was created.
function ()
    local getForce = getProjectileForce(source)
    outputChatBox(getForce*100) -- outputs the force of the projectile on 1-100 scale

See also