HU/getBodyPartName: Difference between revisions
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(Created page with "{{Server client function}} __NOTOC__ This function is used to get the name of a body part on a player. ==Syntax== <syntaxhighlight lang="lua"> string getBodyPartName ( int bo...") |
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{{ | {{Shared function hu}} | ||
__NOTOC__ | __NOTOC__ | ||
This function is used to get the name of a body part on a player. | This function is used to get the name of a body part on a player. | ||
== | ==Szintaxis== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
string getBodyPartName ( int bodyPartID ) | string getBodyPartName ( int bodyPartID ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
=== | ===Kötelező paraméterek=== | ||
*'''bodyPartID''': An integer representing the body part ID you wish to retrieve the name of. | *'''bodyPartID''': An integer representing the body part ID you wish to retrieve the name of. | ||
{{BodyParts}} | {{BodyParts}} | ||
== | ==Visszatérési érték== | ||
This function returns a string containing the body part name if the ID is valid, ''false'' otherwise. | This function returns a string containing the body part name if the ID is valid, ''false'' otherwise. | ||
== | ==Példa== | ||
This example prints the killer and body part to the chat on the wasted/kill event. | This example prints the killer and body part to the chat on the wasted/kill event. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
Line 40: | Line 40: | ||
==Lásd még== | ==Lásd még== | ||
{{Clothes and body functions}} | {{Clothes and body functions}} | ||
==Fordította== | |||
* '''''[https://wiki.multitheftauto.com/wiki/User:Surge Surge]''''' | |||
[[en:getBodyPartName]] | [[en:getBodyPartName]] | ||
[[PL:GetBodyPartName]] | [[PL:GetBodyPartName]] |
Revision as of 21:45, 17 September 2018
This function is used to get the name of a body part on a player.
Szintaxis
string getBodyPartName ( int bodyPartID )
Kötelező paraméterek
- bodyPartID: An integer representing the body part ID you wish to retrieve the name of.
- 3: Torso
- 4: Ass
- 5: Left Arm
- 6: Right Arm
- 7: Left Leg
- 8: Right Leg
- 9: Head
Visszatérési érték
This function returns a string containing the body part name if the ID is valid, false otherwise.
Példa
This example prints the killer and body part to the chat on the wasted/kill event.
function deathMessageOnWasted ( ammo, attacker, weapon, bodypart ) if ( attacker ) then -- if we have an attacker if ( getElementType ( attacker ) == "player" ) then -- make sure the element that killed him was a player tempString = getPlayerName ( attacker ) .. " killed " .. getPlayerName ( source ) .. " (" .. getWeaponNameFromID ( weapon ) .. ")" if ( bodypart == 9 ) then -- if he was shot in the head tempString = tempString .. " (HEADSHOT!)" else tempString = tempString .. " (" .. getBodyPartName ( bodypart ) .. ")" end outputChatBox ( tempString ) else outputChatBox ( getPlayerName ( source ) .. " died. (" .. getWeaponNameFromID ( weapon ) .. ") (" .. getBodyPartName ( bodypart ) .. ")" ) end else outputChatBox ( getPlayerName ( source ) .. " died. (" .. getWeaponNameFromID ( weapon ) .. ") (" .. getBodyPartName ( bodypart ) .. ")" ) end end addEventHandler ( "onPlayerWasted", root, deathMessageOnWasted )
Lásd még
- addPedClothes
- getBodyPartName
- getClothesByTypeIndex
- getClothesTypeName
- getPedClothes
- getTypeIndexFromClothes
- removePedClothes