HU/getCameraInterior: Difference between revisions
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Returns an ''integer'' indicating the camera's interior, ''false'' if the argument is invalid. | Returns an ''integer'' indicating the camera's interior, ''false'' if the argument is invalid. | ||
=== | ===Példa=== | ||
<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
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{{New items|3.0140|1.4| | {{New items|3.0140|1.4| | ||
== | ==Objektum orientált== | ||
=== | ===Szintaxis=== | ||
<section name="Server" class="server" show="true"> | <section name="Server" class="server" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
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</section> | </section> | ||
Visszatérési értéke egy ''integer'' mely a kamera belsejét mutatja, ''false'' ha az argumentum érvénytelen. | |||
=== | ===Példa=== | ||
<section name="Client" class="client" show="true"> | <section name="Client" class="client" show="true"> | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> |
Revision as of 21:05, 28 August 2018
Returns the interior of the local camera (independent of the interior of the local player).
Procedural
Syntax
Click to collapse [-]
Serverint getCameraInterior ( player thePlayer )
OOP Syntax Help! I don't understand this!
- Method: player:getCameraInterior(...)
- Variable: .cameraInterior
- Counterpart: setCameraInterior
Required Arguments
thePlayer: The player whose camera interior you want to get.
Click to collapse [-]
Clientint getCameraInterior ( )
OOP Syntax Help! I don't understand this!
- Method: Camera.getInterior(...)
- Variable: .interior
- Counterpart: setCameraInterior
Returns an integer indicating the camera's interior, false if the argument is invalid.
Példa
Click to collapse [-]
Serverfunction outputCameraInterior ( player, command ) local interior = getCameraInterior ( player ) outputChatBox ( "The camera is in the interior " .. interior, player, 255, 255, 0 ) end addCommandHandler ( "camera", outputCameraInterior )
Objektum orientált
Szintaxis
Click to collapse [-]
Serverint player:getCameraInterior ( ) -- or int player.cameraInterior -- to get the camera interior value player.cameraInterior = int someValue -- to set the camera interior value
Click to collapse [-]
Clientint Camera.getInterior ( )
Visszatérési értéke egy integer mely a kamera belsejét mutatja, false ha az argumentum érvénytelen.
Példa
Click to collapse [-]
Clientfunction outputCameraInterior ( command ) local interior = Camera.getInterior ( ) outputChatBox ( "The camera is in the interior " .. interior, localPlayer, 255, 255, 0 ) end addCommandHandler ( "camera", outputCameraInterior )
See Also
- HU/fadeCamera
- HU/getCamera
- HU/getCameraClip
- HU/getCameraFieldOfView
- HU/getCameraGoggleEffect
- HU/getCameraInterior
- HU/getCameraMatrix
- HU/getCameraShakeLevel
- HU/getCameraTarget
- HU/getCameraViewMode
- HU/setCameraClip
- HU/setCameraFieldOfView
- HU/setCameraGoggleEffect
- HU/setCameraInterior
- HU/setCameraMatrix
- HU/setCameraShakeLevel
- HU/setCameraTarget
- HU/setCameraViewMode