HU/getCameraMatrix: Difference between revisions
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{{Server client function}} | {{Server client function}} | ||
Ez a function visszaadja a camera pozícióját, és azt a pontot amellyel szemben áll. | |||
{{Note_hu| The server-side version of this function returns the last camera matrix that was set by the server, and thus does not necessarily indicate the current matrix of the camera (since it may have been changed client-side).}} | {{Note_hu| The server-side version of this function returns the last camera matrix that was set by the server, and thus does not necessarily indicate the current matrix of the camera (since it may have been changed client-side).}} |
Revision as of 21:24, 28 August 2018
Ez a function visszaadja a camera pozícióját, és azt a pontot amellyel szemben áll.
Megjegyzés: The server-side version of this function returns the last camera matrix that was set by the server, and thus does not necessarily indicate the current matrix of the camera (since it may have been changed client-side). |
Szintaxis
Click to collapse [-]
Serverfloat float float float float float float float getCameraMatrix (player thePlayer)
OOP Syntax Help! I don't understand this!
- Method: player:getCameraMatrix(...)
- Variable: .cameraMatrix
- Counterpart: setCameraMatrix
Kötelező paraméterek
- thePlayer: The player whose camera matrix is to be returned.
Click to collapse [-]
Clientfloat float float float float float float float getCameraMatrix ()
OOP Syntax Help! I don't understand this!
- Method: Camera.getMatrix(...)
- Variable: .matrix
- Counterpart: setCameraMatrix
Visszatérési érték
Ez a function visszaad 8 float értéket, ha a paraméter érvényes (amikor lehetséges); az első három a kamera helyzetét mutatja, a következő három azt a pontot mutatja, amellyel szemben áll, és az utolsó kettő pedig a roll és a látótér. Visszatérési értéke false, ha a paraméter érvénytelen.
Példa
Click to collapse [-]
Clientlocal x, y, z, lx, ly, lz = getCameraMatrix () x, lx = x + 1, lx + 1 setCameraMatrix (x, y, z, lx, ly, lz)
Lásd még
- HU/fadeCamera
- HU/getCamera
- HU/getCameraClip
- HU/getCameraFieldOfView
- HU/getCameraGoggleEffect
- HU/getCameraInterior
- HU/getCameraMatrix
- HU/getCameraShakeLevel
- HU/getCameraTarget
- HU/getCameraViewMode
- HU/setCameraClip
- HU/setCameraFieldOfView
- HU/setCameraGoggleEffect
- HU/setCameraInterior
- HU/setCameraMatrix
- HU/setCameraShakeLevel
- HU/setCameraTarget
- HU/setCameraViewMode