HU/isSoundPanningEnabled

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Revision as of 15:51, 19 July 2018 by Surge (talk | contribs)
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Ez a funkció ellenőrzi, hogy a panning engedélyezve van-e egy hangelemben, vagy sem.

[[{{{image}}}|link=|]] Tip: Bár ez a funkció nem 3D-ben működik (melyeket a playSound készített), csak 3D hangokkal van értelme használni (melyek playSound3D-vel készültek). Tekintse meg a setSoundPanningEnabled-et annak érdekében, hogy ez a tulajdonság mit csinál.

Szintaxis

bool isSoundPanningEnabled ( element theSound )

OOP Syntax Help! I don't understand this!

Method: sound:isPanningEnabled(...)
Variable: .panningEnabled
Counterpart: setSoundPanningEnabled

Kötelező Argumentumok

Visszaadott érték

Returns true if the sound is valid and it has panning enabled, false if it does not or is not valid.

Példa

This example plays a xy.mp3 file in the root folder of the resource which contains it at the center of the map, and proves that by default a sound enables panning by outputting the result of this function to the chatbox right after creating it. Then it disables the panning of the sound.

local function testPanning()
    -- Create the sound and output the panning property state
    local sound = playSound3D("xy.mp3", 0, 0, 0)
    outputChatBox("By default, the sound has its panning " .. (isSoundPanningEnabled(sound) and "enabled" or "disabled"))
    -- Disable the panning and ouput a fact
    setSoundPanningEnabled(sound, false)
    outputChatBox("The sound panning was disabled, so it won't annoy you when the camera it's in a side anymore!", 0, 255, 0)
end
addEventHandler("onClientResourceStart", resourceRoot, testPanning)

Requirements

This template will be deleted.

See Also

Fordította

Surge