HU/isSoundPaused: Difference between revisions

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__NOTOC__  
__NOTOC__  
{{Client function hu}}
{{Client function hu}}
This function is used to return the current pause state of the specified [[sound]] [[element]].
Ez a funkció a megadott [[sound|hang]][[element|elem]] jelenlegi szünetállapotának visszaadására szolgál.


{{New feature/item|3.0132|1.3.2||
{{New feature/item|3.0132|1.3.2||
If the element is a [[player]], this function will use the players voice.
Ha az elem egy [[player|játékos]], akkor ez a funkció a játékos hangját fogja használni.
}}
}}
==Syntax==  
==Szintaxis==  
<syntaxhighlight lang="lua">bool isSoundPaused ( element theSound )</syntaxhighlight>  
<syntaxhighlight lang="lua">bool isSoundPaused ( element theSound )</syntaxhighlight>  
{{OOP||[[sound]]:isPaused|paused|setSoundPaused}}
{{OOP||[[sound]]:isPaused|paused|setSoundPaused}}
===Required Arguments===  
===Kötelező argumentumok===  
*'''theSound:''' the [[sound]] [[element]] which pause state you want to return.
*'''theSound:''' the [[sound]] [[element]] which pause state you want to return.


===Returns===
===Visszaadott érték===
Returns ''true'' if the [[sound]] [[element]] is paused, ''false'' if unpaused or invalid arguments were passed.
Returns ''true'' if the [[sound]] [[element]] is paused, ''false'' if unpaused or invalid arguments were passed.


==Example==  
==Példa==  
This example will check and see if the sound is paused or not, and tell the player.
This example will check and see if the sound is paused or not, and tell the player.
<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">

Revision as of 20:15, 19 July 2018

Ez a funkció a megadott hangelem jelenlegi szünetállapotának visszaadására szolgál.

Ha az elem egy játékos, akkor ez a funkció a játékos hangját fogja használni.

Szintaxis

bool isSoundPaused ( element theSound )

OOP Syntax Help! I don't understand this!

Method: sound:isPaused(...)
Variable: .paused
Counterpart: setSoundPaused


Kötelező argumentumok

  • theSound: the sound element which pause state you want to return.

Visszaadott érték

Returns true if the sound element is paused, false if unpaused or invalid arguments were passed.

Példa

This example will check and see if the sound is paused or not, and tell the player.

Click to collapse [-]
Client
theSound = playSound("music/song.mp3")
function checkSongPause()
    local pause = isSoundPaused(theSound)
    if(pause == true) then
        outputChatBox("The sound is paused!")
    else
        outputChatBox("The sound is not paused!")
    end
end
addCommandHandler("checkpause", checkSongPause)

Changelog

Version Description
1.3.2 Added player element to use a players voice

See Also