LoadBrowserURL: Difference between revisions

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{{New feature/item|3.0150|1.5||
{{New feature/item|3.0150|1.5||
This function loads the specified URL.
This function loads the specified URL.
{{Note|You Must Use [[requestBrowserDomains]] to load the page on the specific browser}}
{{Note|You should use [[requestBrowserDomains]] first to request permission to load the url on the client.}}
 
}}
}}



Revision as of 09:44, 21 June 2019

This function loads the specified URL.

[[{{{image}}}|link=|]] Note: You should use requestBrowserDomains first to request permission to load the url on the client.

Syntax

bool loadBrowserURL ( browser webBrowser, string url [, string postData = "", bool urlEncoded = true ] )

OOP Syntax Help! I don't understand this!

Method: browser:loadURL(...)
Variable: .url
Counterpart: getBrowserURL


Required arguments

  • webBrowser: The browser element which will load the URL
  • url: The url you want to load. It can either contain a remote website ("http://" prefix) or a website stored within a local resource ("http://mta/local/gui.html" for example, see Local Scheme Handler for details).
  • postData: The post data passed to the website. Its content type can be any type (e.g. JSON) if urlEncoded is set to false
  • urlEncoded: If set to true, it will be available f.e. in PHP's $_POST variable (the content type is: application/x-www-form-urlencoded)

Returns

Returns true if the URL was successfully loaded.

Example

-- In order to render the browser on the full screen, we need to know the dimensions.
local screenWidth, screenHeight = guiGetScreenSize()

-- Let's create a new browser in local mode. We will not be able to load an external URL.
local webBrowser = createBrowser(screenWidth, screenHeight, false, false)
	
-- This is the function to render the browser.
function webBrowserRender()
	-- Render the browser on the full size of the screen.
	dxDrawImage(0, 0, screenWidth, screenHeight, webBrowser, 0, 0, 0, tocolor(255,255,255,255), true)
end

-- The event onClientBrowserCreated will be triggered, after the browser has been initialized.
-- After this event has been triggered, we will be able to load our URL and start drawing.
addEventHandler("onClientBrowserCreated", webBrowser, 
	function()
		-- After the browser has been initialized, we can load our website.
		loadBrowserURL(webBrowser, "https://www.youtube.com/")

		-- Now we can start to render the browser.
		addEventHandler("onClientRender", root, webBrowserRender)
	end
)

See also