SetWaterColor
From Multi Theft Auto: Wiki
This function changes the water color of the GTA world.
Syntax
Required Arguments
- red: The red value of the water, from 0 to 255.
- green: The green value of the water, from 0 to 255.
- blue: The blue value of the water, from 0 to 255.
Optional Arguments
NOTE: When using optional arguments, you must supply all arguments before the one you wish to use. For more information on optional arguments, see Optional Arguments.
- alpha: The alpha (visibility) value of the water, from 0 to 255. Defaults to 200 if not declared.
Returns
Returns true if water color was set correctly, false if invalid values were passed.
Example
This example adds a command watercolor with which a player can change the water colour.
function changeWaterColor ( commandName, red, green, blue, alpha ) -- if alpha is input, then include it too alpha = tonumber ( alpha ) or 200 red = tonumber ( red ) green = tonumber ( green ) blue = tonumber ( blue ) -- check if the colour values for red, green and blue are valid if red and green and blue then setWaterColor ( red, green, blue, alpha ) else outputChatBox ( "Failed to change the water colour!" ) end end addCommandHandler ( "watercolor", changeWaterColor )