User contributions for FIY9AL
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29 August 2024
- 14:2514:25, 29 August 2024 diff hist +1,409 DxSetShaderTransform →Example
- 14:1414:14, 29 August 2024 diff hist +502 DxGetBlendMode →Example
- 14:1114:11, 29 August 2024 diff hist +36 HU/dxDrawMaterialPrimitive →Példa current
- 14:1014:10, 29 August 2024 diff hist +526 HU/dxDrawMaterialPrimitive →Példa
- 13:5513:55, 29 August 2024 diff hist +37 DxDrawMaterialPrimitive →Example current
- 13:5413:54, 29 August 2024 diff hist +526 DxDrawMaterialPrimitive →Example
- 13:5313:53, 29 August 2024 diff hist −507 DxDrawMaterialPrimitive No edit summary Tag: Manual revert
- 13:5213:52, 29 August 2024 diff hist +5 DxDrawMaterialPrimitive Undo revision 77048 by Dmi7ry (talk) Tag: Undo
- 13:5113:51, 29 August 2024 diff hist +502 DxDrawMaterialPrimitive The dxDrawMaterialPrimitive function in MTA allows you to draw 2D or 3D textured primitives by passing the vertex data directly as individual arguments.