DxGetBlendMode
From Multi Theft Auto: Wiki
This function returns the current blend mode for the dxDraw functions. The blend mode is set using dxSetBlendMode
Syntax
string dxGetBlendMode( )
Returns
Returns the current blend mode, which can be one of:
- blend
- add
- modulate_add
Example
TODO
Requirements
| Minimum supported server | n/a |
|---|---|
| Minimum supported client | 1.3.0-9.03782 |
See Also
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawRectangle
- dxDrawText
- dxGetFontHeight
- dxGetTextWidth
- dxCreateFont
- dxCreateTexture
- dxCreateShader
- dxCreateRenderTarget
- dxCreateScreenSource
- dxGetMaterialSize
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetRenderTarget
- dxUpdateScreenSource
- dxGetStatus
- dxSetTestMode
- dxGetTexturePixels
- dxSetTexturePixels
- dxGetPixelsSize
- dxGetPixelsFormat
- dxConvertPixels
- dxGetPixelColor
- dxSetPixelColor
FROM VERSION 1.3.1 ONWARDS
- dxSetBlendMode
- dxGetBlendMode
- dxDrawMaterialLine3D
- dxDrawMaterialSectionLine3D