DxSetTestMode
From Multi Theft Auto: Wiki
This function is used for testing scripts written using guiCreateFont, dxCreateFont, dxCreateShader and dxCreateRenderTarget
Each one of the 3 test modes should be used in turn to help highlight any potential problems.
Syntax
bool dxSetTestMode ( string testMode )
Required Arguments
- testMode : The test mode to be set. It can be one of the following values:
- none : Test mode disabled
- no_mem: Simulate no free video memory available for MTA.
- low_mem: Simulate little free video memory available for MTA.
- no_shader: Simulate shaders failing validation.
Returns
Returns true if the test mode was successfully set, false otherwise.
Example
See Also
- dxDrawImage
- dxDrawImageSection
- dxDrawLine
- dxDrawLine3D
- dxDrawRectangle
- dxDrawText
- dxGetFontHeight
- dxGetTextWidth
- dxCreateFont
- dxCreateTexture
- dxCreateShader
- dxCreateRenderTarget
- dxCreateScreenSource
- dxGetMaterialSize
- dxSetShaderValue
- dxSetShaderTessellation
- dxSetShaderTransform
- dxSetRenderTarget
- dxUpdateScreenSource
- dxGetStatus
- dxSetTestMode