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  • ...r: 1px dotted blue; background: #00CC66;padding:4px;margin-bottom:2px;">'''Note''': This event should only be used as a low-level function for advanced us __NOTOC__ {{Note|This event triggers inconsistently (https://github.com/multitheftauto/mtasa
    1 KB (184 words) - 23:35, 19 July 2023
  • {{Important Note|This event should only be used as a low-level function for advanced users. __NOTOC__ {{Note|This event triggers inconsistently (https://github.com/multitheftauto/mtasa
    1 KB (172 words) - 23:35, 19 July 2023
  • {{Important Note|To use this function, you must set up your own application [[setDiscordAppl {{Note|For the party size to be displayed, the state must be set [[setDiscordRichP
    1 KB (149 words) - 18:35, 24 October 2023
  • ...ments already existing at that location until they first move. Please also note that before 1.0.3, this did not function correctly when moving a colshape. Please note that this function doesn't verify whether element is in the same dimension
    2 KB (258 words) - 12:06, 10 October 2018
  • ==Note==
    2 KB (289 words) - 18:30, 31 May 2024
  • {{Note|This page requires '''DarkVector''' theme. You can enable dark mode in your
    433 bytes (52 words) - 19:32, 25 April 2023
  • {{Note|MTA won't show any tray notifications if the MTA window is focused, because {{Note|You can only show a tray notification every 30 seconds.}}
    2 KB (248 words) - 12:12, 30 December 2022
  • {{Note|Before using this function you need to setup an initial value of element da {{Note|Calling [[removeElementData]] or [[setElementData]] with other sync mode wi
    1 KB (181 words) - 10:25, 18 March 2023
  • {{Important Note|Use [[decodeString]] instead, because teaEncode inflates the file size by a {{Important Note|teaDecode cannot handle binary data.}}
    2 KB (198 words) - 15:07, 16 September 2018
  • {{Note|This function can destroy some scripted buildings if the building pool does
    410 bytes (45 words) - 15:11, 25 May 2024
  • This function returns the number of children an element has. Note that only the direct children are counted and not elements that are further Note that this does not only count spawnpoint elements, but all child elements.
    2 KB (213 words) - 03:29, 1 January 2015
  • {{Note|This function does not affect buildings created using the [[createBuilding]
    393 bytes (44 words) - 15:05, 25 May 2024
  • {{Note|unbindKey will only work on binds that were added by the same resource}} {{Note|unbindKey on the server may return ''true'' on failure}}
    4 KB (551 words) - 17:42, 29 July 2021
  • {{Note|DGS elements are always destroyed when the resource that created them is st {{Note|dgsSetParent only works with DGS elements.}}
    1 KB (176 words) - 18:39, 16 April 2021
  • Just a note: Sometimes this event is triggered when you repair a vehicle. If your scrip
    327 bytes (54 words) - 06:18, 10 August 2009
  • ''Note: does not include small ID lists related to specific functions or IDs creat *[[Weather]] ''Note: blended weather allows for many more undocumented effects''
    1 KB (183 words) - 07:20, 1 January 2022
  • {{Note|The '''player''' who clicked the dgs-element is always the [[localPlayer]]. {{Note|If you want to ask why everything is triggered... See the forth parameter o
    3 KB (392 words) - 14:16, 16 February 2021
  • ...ing functions the scripter needs adding this possibility manually. So this note would be just as well be added to banPlayer. [[User:NeonBlack|NeonBlack]] 2
    2 KB (305 words) - 09:24, 18 May 2009
  • {{Note|Ta funkcja nie zadziała jeśli element jest zniszczony - Elementy DGS są {{Note|dgsSetParent działa tylko na elementy DGS.}}
    1 KB (168 words) - 22:02, 28 July 2019
  • ...f it's archived by using the object oriented method. '''(It's important to note that you need to enable OOP in meta.xml to use this)''' ...it's archived by using the object oriented variable. '''(It's important to note that you need to enable OOP in meta.xml to use this)'''
    2 KB (214 words) - 03:13, 12 August 2023
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