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  • local x,y,z = getElementPosition ( creator ) ...tData ( claymoreCol , "type", "claymore" ) --store the type of colshape so it can be retrieved
    3 KB (429 words) - 09:26, 6 November 2023
  • ...tElementPosition (somewhere far away) and then destroyElement (which makes it explode). ...here the teargas got created, and also the teargas keeps getting warped to it. This will result in +/-60hp loss for the creator.
    2 KB (302 words) - 18:55, 7 September 2023
  • This event is triggered every time GTA renders a new frame. It is required for the DirectX drawing functions, and also useful for other cl local x, y, z = getElementPosition ( localPlayer )
    1 KB (197 words) - 18:37, 26 May 2024
  • ...ers) or detecting if a point is on the screen (though it does not check if it is actually visible, you should use [[processLineOfSight]] for that). ...ce the position can be off screen before the function returns false. Note: it's clamped down on both axies to the size of screen at the given axis*10
    2 KB (258 words) - 17:29, 2 April 2023
  • {{IT/MainP}} {{IT/Funzioni client}}
    3 KB (327 words) - 12:47, 3 August 2011
  • This element has to create a blip at the nearest garage and removes it in 10 seconds. local ex,ey,ez = getElementPosition (element)
    2 KB (186 words) - 03:42, 25 September 2018
  • This function checks in which way the cursor is currently moving, it's updated version of https://wiki.multitheftauto.com/wiki/GetCursorMoveOn. local x, y, z = getElementPosition(vehicle)
    2 KB (256 words) - 14:48, 8 June 2020
  • ...en local and said remote player (that spawned far away) during this event, it would output the distance at which they died in front of local player, e.g local x, y, z = getElementPosition(localPlayer)
    2 KB (359 words) - 03:51, 22 January 2023
  • ...tion can only remove command handlers that were added by the resource that it is called in. local x, y, z = getElementPosition ( huntedPlayer )
    3 KB (305 words) - 01:59, 9 July 2011
  • [[Image:Drawcircleonelementdemo.jpg|thumb|Example of how it should looks like.|304x250px]] * '''TheElement''': The element you want to draw the text on it.
    2 KB (204 words) - 08:13, 19 October 2022
  • destroyElement ( theZone ) -- if so, destroy it local x,y,z = getElementPosition ( creator )
    4 KB (525 words) - 17:40, 9 October 2018
  • This example creates an antenna, and changes the size of it. local x, y, z = getElementPosition(localPlayer)
    2 KB (215 words) - 14:37, 2 September 2022
  • local x, y, z = getElementPosition(localPlayer) -- Get player position ...mo(customWeapon, 99999) -- Set the ammo in clip of the weapon to 99999, so it never should reload
    2 KB (204 words) - 21:44, 7 May 2017
  • ...unction creates a camera object at a specified location in the game world. It then sets up a timer to check the speed of all vehicles in the game every s local x1, y1, z1 = getElementPosition(vehicle)
    4 KB (405 words) - 21:54, 26 November 2023
  • ...le 1:''' This example attaches a marker to a vehicle, and detaches it when it blows up: local x,y,z = getElementPosition(source);
    2 KB (202 words) - 02:18, 12 August 2022
  • ...one element to another, so that the first one follows the second whenever it moves. ...w attachment. For example, if carA is asked to attached to carB then carC, it is only attached to carC.
    4 KB (492 words) - 16:27, 13 February 2015
  • Returns ''true'' if the position is inside the colshape, ''false'' if it isn't or if any parameters are invalid. return isInsideColShape( theColShape, getElementPosition( theElement ) )
    1 KB (131 words) - 14:07, 10 October 2018
  • This example gets the ammo of the custom weapon and outputs it to the chatbox. local position = Vector3(getElementPosition(localPlayer)) -- get the localPlayer position
    1 KB (146 words) - 14:05, 4 July 2016
  • This function attempts to read a double (native type) from a file and return it. The amount of bytes read should be eight. Returns a double if it was successfully read from the file, '''false''' otherwise.
    3 KB (349 words) - 03:04, 23 January 2022
  • This function attempts to read a double (native type) from a file and return it. The amount of bytes read should be eight. Returns a double if it was successfully read from the file, '''false''' otherwise.
    3 KB (343 words) - 23:42, 16 January 2022
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