GetGaragePosition
From Multi Theft Auto: Wiki
This function outputs X, Y and Z position of given garage.
Syntax
float, float, float getGaragePosition ( int garageID )
Required Arguments
- garageID: The garage ID that represents the garage door that is being checked.
Returns
Returns three floats indicating the position of the garage, x, y and z respectively.
Example
Click to collapse [-]
ClientThis element has to create a blip at the nearest garage and removes it in 10 seconds.
function getNearestGarageFromElement (element) nearestID = -1 nearestDistance = 999999999999 local ex,ey,ez = getElementPosition (element) for i=0,49 do local x,y,z = getGaragePosition (i) if (getDistanceBetweenPoints3D (ex,ey,ez,x,y,z) < nearestDistance) then nearestID = i nearestDistance = getDistanceBetweenPoints3D (ex,ey,ez,x,y,z) end end local _nearestID = nearestID nearestID = nil return _nearestID end addCommandHandler ("findgarage", function(command) local garageID = getNearestGarageFromElement (getLocalPlayer()) if (garageID ~= -1) then local x,y,z = getGaragePosition (garageID) local garageBlip = createBlip (x,y,z,41) setTimer ( function (garageBlip) destroyElement (garageBlip) end ,10000,1,garageBlip) end end)
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getCloudsEnabled
- getGameSpeed
- getGravity
- getGroundPosition
- getHeatHaze
- getJetpackMaxHeight
- getScreenFromWorldPosition
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isLineOfSightClear
- processLineOfSight
- resetHeatHaze
- resetSkyGradient
- resetWindVelocity
- setAircraftMaxHeight
- setCloudsEnabled
- setGameSpeed
- setGravity
- setHeatHaze
- setSkyGradient
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- testLineAgainstWater
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getMinuteDuration
- getPlayerBlurLevel
- isGarageOpen
- isWorldSpecialPropertyEnabled
- setCloudsEnabled
- setGarageOpen
- setJetpackMaxHeight
- setMinuteDuration
- setPlayerBlurLevel
- setWorldSpecialPropertyEnabled
- setAmbientSoundEnabled
- isAmbientSoundEnabled
- resetAmbientSounds
FROM VERSION 1.3.1 ONWARDS
- setInteriorSoundsEnabled
- getInteriorSoundsEnabled
- setRainLevel
- getRainLevel
- resetRainLevel
- setSunSize
- getSunSize
- resetSunSize
- setSunColor
- getSunColor
- resetSunColor
- setFarClipDistance
- getFarClipDistance
- resetFarClipDistance
- setFogDistance
- getFogDistance
- resetFogDistance
- createSWATRope
- removeWorldModel
- restoreWorldModel
- restoreAllWorldModels
- setOcclusionsEnabled
- getOcclusionsEnabled
- setBirdsEnabled
- getBirdsEnabled