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This function is used to reset the world sounds to the default setting.


bool resetWorldSounds()


Returns true if the world sounds were reset, false otherwise.


Minimum supported server n/a
Minimum supported client 1.3.0-9.04134

Note: Using this function requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.3.0-9.04134" />

See Also