GetWorldFromScreenPosition
From Multi Theft Auto: Wiki
This function allows you to retrieve the world position corresponding to the 2D position on the screen, at a certain depth.
If you want to detect what element is at a particular point on the screen, use processLineOfSight between the camera position and the position returned from this function when passed a high depth value (100 or so, depending how far away you want to detect elements at).
Syntax
Required Arguments
- x: A float value indicating the x position on the screen, in pixels.
- y: A float value indicating the y position on the screen, in pixels.
- depth: A float value indicating the distance from the camera of the point whose coordinates we are retrieving, in units.
Returns
Returns three x, y, z floats indicating the world position if successful, false otherwise.
Example
This example binds the local player's "i" key to a function that creates an explosion in the middle of the screen.
function explosion () local w, h = guiGetScreenSize () local x, y, z = getWorldFromScreenPosition ( w/2, h/2, 10 ) createExplosion ( x, y, z, 11 ) end bindKey ( "i", "down", explosion )
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getCloudsEnabled
- getGameSpeed
- getGravity
- getGroundPosition
- getHeatHaze
- getJetpackMaxHeight
- getScreenFromWorldPosition
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isLineOfSightClear
- processLineOfSight
- resetHeatHaze
- resetSkyGradient
- resetWindVelocity
- setAircraftMaxHeight
- setCloudsEnabled
- setGameSpeed
- setGravity
- setHeatHaze
- setSkyGradient
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- testLineAgainstWater
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getMinuteDuration
- getPlayerBlurLevel
- isGarageOpen
- isWorldSpecialPropertyEnabled
- setCloudsEnabled
- setGarageOpen
- setJetpackMaxHeight
- setMinuteDuration
- setPlayerBlurLevel
- setWorldSpecialPropertyEnabled
- setAmbientSoundEnabled
- isAmbientSoundEnabled
- resetAmbientSounds
FROM VERSION 1.3.1 ONWARDS
- setInteriorSoundsEnabled
- getInteriorSoundsEnabled
- setRainLevel
- getRainLevel
- resetRainLevel
- setSunSize
- getSunSize
- resetSunSize
- setSunColor
- getSunColor
- resetSunColor
- setFarClipDistance
- getFarClipDistance
- resetFarClipDistance
- setFogDistance
- getFogDistance
- resetFogDistance
- createSWATRope
- removeWorldModel
- restoreWorldModel
- restoreAllWorldModels
- setOcclusionsEnabled
- getOcclusionsEnabled
- setBirdsEnabled
- getBirdsEnabled