SetGravity
From Multi Theft Auto: Wiki
This function sets the server's gravity level.
Note: This does not effect peds/players; to set ped/player gravity use setPedGravity.
Syntax
bool setGravity ( float level )
Required Arguments
- level: The level of gravity (default is 0.008).
Returns
Returns true if gravity was changed, false otherwise.
Example
function grav ( sourcePlayer, command, level ) setGravity ( tonumber(level) ) end addCommandHandler ( "setgravity", grav )
See Also
- resetHeatHaze
- setCloudsEnabled
- setGameSpeed
- setGarageOpen
- setGravity
- setInteriorSoundsEnabled
- getInteriorSoundsEnabled
- setRainLevel
- getRainLevel
- resetRainLevel
- setSunSize
- getSunSize
- resetSunSize
- setSunColor
- getSunColor
- resetSunColor
- setWindVelocity
- getWindVelocity
- resetWindVelocity
- setFarClipDistance
- getFarClipDistance
- resetFarClipDistance
- setFogDistance
- getFogDistance
- resetFogDistance
- removeWorldModel
- restoreWorldModel
- restoreAllWorldModels
- setOcclusionsEnabled
- getOcclusionsEnabled