SetFarClipDistance

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Note: Setting this less than 5 may cause problems to the client

This function is used to set the distance of render.

Syntax

bool setFarClipDistance ( float distance )

Required Arguments

  • distance: A float specifying the distance of render.

Returns

Returns true if the distance was set correctly, false if invalid arguments were passed.

Example

Click to collapse [-]
Server

The function which is adjusting visibility range of the game world.

addEventHandler("onResourceStart",resourceRoot,function()
	setFarClipDistance(3000) -- we adjust visibility range on 3000 metres
end)
Click to expand [+]
Client

See Also