SetMinuteDuration
From Multi Theft Auto: Wiki
Sets the real-world duration of an ingame minute. The GTA default is 1000.
Syntax
bool setMinuteDuration ( int milliseconds )
Required Arguments
- milliseconds: the new duration of an ingame minute
Returns
Returns true if successful, false otherwise.
Example
This example will make the ingame time correspond to the real-world time of the server.
Click to collapse [-]
Serverfunction resourceStart() local realtime = getRealTime() setTime(realtime.hour, realtime.minute) setMinuteDuration(60000) end addEventHandler("onResourceStart", getResourceRootElement(getThisResource()), resourceStart)
See Also
- areTrafficLightsLocked
- getCloudsEnabled
- getGameSpeed
- getGravity
- getHeatHaze
- getJetpackMaxHeight
- getSkyGradient
- getTime
- getTrafficLightState
- getWeather
- getZoneName
- isGarageOpen
- resetSkyGradient
- resetHeatHaze
- setCloudsEnabled
- setGameSpeed
- setGarageOpen
- setGravity
- setHeatHaze
- setMinuteDuration
- setSkyGradient
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setInteriorSoundsEnabled
- getInteriorSoundsEnabled
- setRainLevel
- getRainLevel
- resetRainLevel
- setSunSize
- getSunSize
- resetSunSize
- setSunColor
- getSunColor
- resetSunColor
- setWindVelocity
- getWindVelocity
- resetWindVelocity
- setFarClipDistance
- getFarClipDistance
- resetFarClipDistance
- setFogDistance
- getFogDistance
- resetFogDistance
- removeWorldModel
- restoreWorldModel
- restoreAllWorldModels
- setOcclusionsEnabled
- getOcclusionsEnabled