SetWindVelocity
From Multi Theft Auto: Wiki
This function changes the wind velocity.
Syntax
Required Arguments
- velocityX: The velocity of the wind along the x axis
- velocityY: The velocity of the wind along the y axis
- velocityZ: The velocity of the wind along the z axis
Returns
Returns true if successful, false otherwise.
Example
Click to collapse [-]
ClientThis example shows how to make a simple /windVelocity command.
local function windVelocityCommand(_, x, y, z) -- Ensure all arguments are valid (default to 0 otherwise) x = tonumber(x) or 0 y = tonumber(y) or 0 z = tonumber(z) or 0 -- Set the wind velocity, and inform the user of the change. setWindVelocity(x, y, z) outputChatBox("* Wind velocity set to ("..x..", "..y..", "..z..").", 0, 255, 0) end addCommandHandler("windVelocity", windVelocityCommand)
See Also
- areTrafficLightsLocked
- getAircraftMaxHeight
- getCloudsEnabled
- getGameSpeed
- getGravity
- getGroundPosition
- getHeatHaze
- getJetpackMaxHeight
- getScreenFromWorldPosition
- getTime
- getTrafficLightState
- getWeather
- getWindVelocity
- getWorldFromScreenPosition
- getZoneName
- isLineOfSightClear
- processLineOfSight
- resetHeatHaze
- resetSkyGradient
- resetWindVelocity
- setAircraftMaxHeight
- setCloudsEnabled
- setGameSpeed
- setGravity
- setHeatHaze
- setSkyGradient
- setTime
- setTrafficLightState
- setTrafficLightsLocked
- setWeather
- setWeatherBlended
- setWindVelocity
- testLineAgainstWater
- getGarageBoundingBox
- getGaragePosition
- getGarageSize
- getMinuteDuration
- getPlayerBlurLevel
- isGarageOpen
- isWorldSpecialPropertyEnabled
- setCloudsEnabled
- setGarageOpen
- setJetpackMaxHeight
- setMinuteDuration
- setPlayerBlurLevel
- setWorldSpecialPropertyEnabled
- setAmbientSoundEnabled
- isAmbientSoundEnabled
- resetAmbientSounds
FROM VERSION 1.3.1 ONWARDS
- setInteriorSoundsEnabled
- getInteriorSoundsEnabled
- setRainLevel
- getRainLevel
- resetRainLevel
- setSunSize
- getSunSize
- resetSunSize
- setSunColor
- getSunColor
- resetSunColor
- setFarClipDistance
- getFarClipDistance
- resetFarClipDistance
- setFogDistance
- getFogDistance
- resetFogDistance
- createSWATRope
- removeWorldModel
- restoreWorldModel
- restoreAllWorldModels
- setOcclusionsEnabled
- getOcclusionsEnabled
- setBirdsEnabled
- getBirdsEnabled