GetGravity
From Multi Theft Auto: Wiki
This function returns the current gravity level for the context in which it is called (server or client).
Syntax
Returns
Returns a float with the current server or client (depending on where you call the function) gravity level.
Example
Click to collapse [-]
ServerThis serverside command outputs the serverside gravity level.
function getGravityLevel( playerSource ) local gravity = getGravity ( ) outputConsole ( "The gravity is currently set to " .. gravity, playerSource ) end -- attach the 'getGravityLevel' function to the "gravity" command addCommandHandler ( "gravity", getGravityLevel )
See Also
- areTrafficLightsLocked
- getCloudsEnabled
- getGameSpeed
- getGravity
- setInteriorSoundsEnabled
- getInteriorSoundsEnabled
- setRainLevel
- getRainLevel
- resetRainLevel
- setSunSize
- getSunSize
- resetSunSize
- setSunColor
- getSunColor
- resetSunColor
- setWindVelocity
- getWindVelocity
- resetWindVelocity
- setFarClipDistance
- getFarClipDistance
- resetFarClipDistance
- setFogDistance
- getFogDistance
- resetFogDistance
- removeWorldModel
- restoreWorldModel
- restoreAllWorldModels
- setOcclusionsEnabled
- getOcclusionsEnabled