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  • {{Adding_Pages_to_Categories_and_Templates hu}} Please note that the scripting functions can also be extended by loading in dynamic mod
    3 KB (332 words) - 16:18, 11 April 2021
  • {{Note|This function only handles the cursor state set by the [[showCursor]] funct {{Note|If you use this function on the server-side, keep in mind that it only dete
    4 KB (543 words) - 20:11, 24 October 2023
  • ==Other things to note== [[hu:Resources]]
    5 KB (782 words) - 21:37, 20 August 2021
  • {{Note|X and Y positions will be changed to an even integer. i.e. -2, 0, 2, 4 etc. {{Important Note|If you're working with dimensions, be sure to apply it by using [[setElemen
    4 KB (479 words) - 10:12, 30 January 2022
  • {{Note|The returned height will be in logical units which are 1.75 times the actua [[hu:dxGetFontHeight]]
    2 KB (263 words) - 11:34, 27 November 2018
  • {{Note|As vezes essa função não funciona ao definir uma estação de rádio dif [[HU:setRadioChannel]]
    2 KB (227 words) - 20:12, 1 April 2023
  • {{Note|This function only works with peds using CJ skin (ID 0).}} [[hu:addPedClothes]]
    2 KB (239 words) - 18:32, 21 February 2021
  • {{Note|The XML syntax is not implemented yet, but is a representation of what it w [[hu:Element/Light]]
    2 KB (242 words) - 18:36, 15 April 2021
  • {{Note| ...dPath:''' raw data or [[filepath]] to the sound file you want to play. ('''Note:''' Playing sound files from other resources requires the target resource t
    3 KB (451 words) - 16:34, 3 November 2023
  • {{Note|The size can't be less than 5 or more than 150. Use this function after onC [[hu:dxCreateFont]]
    2 KB (227 words) - 12:26, 21 January 2024
  • {{Note|There is a tool available which allows you to find bank and sound IDs easil {{Note|PlaySFX sounds are MTA driven sounds, so MTA volume affects the volume.}}
    3 KB (410 words) - 06:05, 11 March 2023
  • {{PL/Note|Ta funkcja działa tylko na skinie CJ'a (ID 0).}} [[hu:addPedClothes]]
    2 KB (239 words) - 18:32, 21 February 2021
  • {{Note|There is a tool available which allows you to find bank and sound IDs easil {{Note|PlaySFX sounds are MTA driven sounds, so MTA volume affects the volume.}}
    3 KB (473 words) - 22:19, 7 January 2022
  • {{Note|Regardless of the cursor state you set using this function, the cursor will [[hu:showCursor]]
    2 KB (331 words) - 10:56, 13 October 2018
  • {{Note| [[hu:getElementsWithinColShape]]
    2 KB (299 words) - 17:10, 20 September 2021
  • {{Important Note|If the user has not enabled screen uploading in the settings, the function {{Note|
    3 KB (497 words) - 16:52, 30 April 2024
  • {{Note|Attaching a rectangle colshape to another element may give unexpected resul [[hu:createColRectangle]]
    2 KB (288 words) - 09:18, 6 November 2023
  • This function gets the current position of the mouse cursor. Note that for performance reasons, the world position returned is always 300 uni [[hu:getCursorPosition]]
    3 KB (309 words) - 21:22, 9 April 2022
  • {{Note|X and Y positions will be changed to an even integer. i.e. -2, 0, 2, 4 etc. {{Important Note|If you're working with dimensions, be sure to apply it by using [[setElemen
    4 KB (521 words) - 19:19, 21 February 2021
  • ...function. Using the left and right arrow keys you can view other players. Note that this code isn't complete as it doesn't take into account joining or qu [[hu:setCameraTarget]]
    3 KB (398 words) - 18:03, 12 March 2024
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