Template:Sound Effects Parameters: Difference between revisions
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(Gargle) |
m (dB) |
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| waveShape || int || 0 || 0-1 | | waveShape || int || 0 || 0-1 | ||
|Shape of the modulation waveform... ''0 = triangle, 1 = square''. | |Shape of the modulation waveform... ''0 = triangle, 1 = square''. | ||
|} | |||
<!-- I3DL2 Reverb --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | I3DL2 Reverb | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_I3DL2REVERB.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| room || int || -1000 || -10000-0 (mB) | |||
|Attenuation of the room effect. | |||
|- | |||
| roomHF || int || -100 || -10000-0 (mB) | |||
|Attenuation of the room high-frequency effect. | |||
|- | |||
| roomRolloffFactor || float || 0 || 0-10 | |||
|Rolloff factor for the reflected signals. | |||
|- | |||
| decayTime || float || 1.49 || 0.1-20 (s) | |||
|Decay time. | |||
|- | |||
| decayHFRatio || int || 0.83 || 0.1-2 | |||
|Ratio of the decay time at high frequencies to the decay time at low frequencies. | |||
|- | |||
| reflections || int || -2602 || -10000-1000 (mB) | |||
|Attenuation of early reflections relative to '''room'''. | |||
|- | |||
| reflectionsDelay || float || 0.007 || 0-0.3 (s) | |||
|Delay time of the first reflection relative to the direct path. | |||
|- | |||
| reverb || int || 200 | |||
|style="white-space: nowrap;"|-10000-2000 (mB) | |||
|Attenuation of late reverberation relative to '''room'''. | |||
|- | |||
| reverbDelay || float || 0.011 || 0-0.1 (s) | |||
|Time limit between the early reflections and the late reverberation relative to the time of the first reflection. | |||
|- | |||
| diffusion || float || 100 || 0-100 | |||
|Echo density in the late reverberation decay. | |||
|- | |||
| density || float || 100 || 0-100 | |||
|Modal density in the late reverberation decay. | |||
|- | |||
| HFReference || float || 5000 || 20-20000 (Hz) | |||
|Delay time of the first reflection relative to the direct path. | |||
|} | |||
<!-- Parametric Equalizer --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | Parametric Equalizer | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_PARAMEQ.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| center || float || 0 || 80-16000 (Hz) | |||
|Center frequency. | |||
|- | |||
| bandwidth || float || 12 | |||
|style="white-space: nowrap;"|1-36 | |||
|Bandwidth, in semitones. | |||
|- | |||
| gain || float || 0 || -15-15 (dB) | |||
|Output gain of signal. | |||
|} | |||
<!-- Reverb --> | |||
{|class="wikitable mw-collapsible mw-collapsed" | |||
! colspan=5 | Reverb | |||
|- | |||
! colspan=5 | http://www.un4seen.com/doc/#bass/BASS_DX8_REVERB.html | |||
|- | |||
! Parameter || Type || Default value || Valid range || Description | |||
|- | |||
| inGain || float || 0 || -96-0 (dB) | |||
|Input gain of signal. | |||
|- | |||
| reverbMix || float || 0 | |||
|style="white-space: nowrap;"|-96-0 (dB) | |||
|Reverb mix. | |||
|- | |||
| reverbTime || float || 1000 || 0.001-3000 (ms) | |||
|Reverb time. | |||
|- | |||
| highFreqRTRatio || float || 0.001 || 0.001-0.999 (ms) | |||
|High-frequency reverb time ratio. | |||
|} | |} |
Latest revision as of 15:05, 9 August 2021
Chorus | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html | ||||
Parameter | Type | Default value | Valid range | Description |
wetDryMix | float | 50 | 0-100 | Ratio of wet (processed) signal to dry (unprocessed) signal. |
depth | float | 10 | 0-100 | Percentage by which the delay time is modulated by the low-frequency oscillator (LFO). |
feedback | float | 25 | -99-99 | Percentage of output signal to feed back into the effect's input. |
frequency | float | 1.1 | 0-10 | Frequency of the LFO. |
waveform | int | 1 | 0-1 | Waveform of the LFO... 0 = triangle, 1 = sine. |
delay | float | 16 | 0-20 (ms) | Number of milliseconds the input is delayed before it is played back. |
phase | int | 1 | 0-4 | Phase differential between left and right LFOs.
|
Compressor | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html | ||||
Parameter | Type | Default value | Valid range | Description |
gain | float | 0 | -60-60 (dB) | Output gain of signal after compression. |
attack | float | 10 | 0.01-500 (ms) | Time before compression reaches its full value. |
release | float | 200 | 50-3000 (ms) | Speed at which compression is stopped after input drops below threshold. |
threshold | float | -20 | -60-0 (dB) | Point at which compression begins. |
ratio | float | 3 | 1-100 | Compression ratio. |
predelay | int | 4 (ms) | 0-4 | Time after threshold is reached before attack phase is started. |
Distortion | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html | ||||
Parameter | Type | Default value | Valid range | Description |
gain | float | -18 | -60-0 (dB) | Amount of signal change after distortion. |
edge | float | 15 | 0-100 | Percentage of distortion intensity. |
postEQCenterFrequency | float | 2400 | 100-8000 (Hz) | Center frequency of harmonic content addition. |
postEQBandwidth | float | 2400 | 100-8000 (Hz) | Width of frequency band that determines range of harmonic content addition. |
preLowpassCutoff | float | 8000 | 100-8000 (Hz) | Filter cutoff for high-frequency harmonics attenuation. |
Echo | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_ECHO.html | ||||
Parameter | Type | Default value | Valid range | Description |
wetDryMix | float | 50 | 0-100 | Ratio of wet (processed) signal to dry (unprocessed) signal. |
feedback | float | 50 | 0-100 | Percentage of output fed back into input. |
leftDelay | float | 500 | 1-2000 (ms) | Delay for left channel. |
rightDelay | float | 500 | 1-2000 (ms) | Delay for right channel. |
panDelay | bool | false | false, true | Value that specifies whether to swap left and right delays with each successive echo. |
Flanger | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_FLANGER.html | ||||
Parameter | Type | Default value | Valid range | Description |
wetDryMix | float | 50 | 0-100 | Ratio of wet (processed) signal to dry (unprocessed) signal. |
depth | float | 100 | 0-100 | Percentage by which the delay time is modulated by the low-frequency oscillator (LFO). |
feedback | float | -50 | -99-99 | Percentage of output signal to feed back into the effect's input. |
frequency | float | 0.25 | 0-10 | Frequency of the LFO. |
waveform | int | 1 | 0-1 | Waveform of the LFO... 0 = triangle, 1 = sine. |
delay | float | 2 | 0-4 (ms) | Number of milliseconds the input is delayed before it is played back. |
phase | int | 2 | 0-4 | Phase differential between left and right LFOs.
|
Gargle | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_GARGLE.html | ||||
Parameter | Type | Default value | Valid range | Description |
rateHz | int | 20 | 1-1000 (Hz) | Rate of modulation. |
waveShape | int | 0 | 0-1 | Shape of the modulation waveform... 0 = triangle, 1 = square. |
I3DL2 Reverb | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_I3DL2REVERB.html | ||||
Parameter | Type | Default value | Valid range | Description |
room | int | -1000 | -10000-0 (mB) | Attenuation of the room effect. |
roomHF | int | -100 | -10000-0 (mB) | Attenuation of the room high-frequency effect. |
roomRolloffFactor | float | 0 | 0-10 | Rolloff factor for the reflected signals. |
decayTime | float | 1.49 | 0.1-20 (s) | Decay time. |
decayHFRatio | int | 0.83 | 0.1-2 | Ratio of the decay time at high frequencies to the decay time at low frequencies. |
reflections | int | -2602 | -10000-1000 (mB) | Attenuation of early reflections relative to room. |
reflectionsDelay | float | 0.007 | 0-0.3 (s) | Delay time of the first reflection relative to the direct path. |
reverb | int | 200 | -10000-2000 (mB) | Attenuation of late reverberation relative to room. |
reverbDelay | float | 0.011 | 0-0.1 (s) | Time limit between the early reflections and the late reverberation relative to the time of the first reflection. |
diffusion | float | 100 | 0-100 | Echo density in the late reverberation decay. |
density | float | 100 | 0-100 | Modal density in the late reverberation decay. |
HFReference | float | 5000 | 20-20000 (Hz) | Delay time of the first reflection relative to the direct path. |
Parametric Equalizer | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_PARAMEQ.html | ||||
Parameter | Type | Default value | Valid range | Description |
center | float | 0 | 80-16000 (Hz) | Center frequency. |
bandwidth | float | 12 | 1-36 | Bandwidth, in semitones. |
gain | float | 0 | -15-15 (dB) | Output gain of signal. |
Reverb | ||||
---|---|---|---|---|
http://www.un4seen.com/doc/#bass/BASS_DX8_REVERB.html | ||||
Parameter | Type | Default value | Valid range | Description |
inGain | float | 0 | -96-0 (dB) | Input gain of signal. |
reverbMix | float | 0 | -96-0 (dB) | Reverb mix. |
reverbTime | float | 1000 | 0.001-3000 (ms) | Reverb time. |
highFreqRTRatio | float | 0.001 | 0.001-0.999 (ms) | High-frequency reverb time ratio. |