Template:Sound Effects Parameters

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Revision as of 14:06, 9 August 2021 by StrixG (talk | contribs) (Gargle)
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Chorus 
http://www.un4seen.com/doc/#bass/BASS_DX8_CHORUS.html
Parameter Type Default value Valid range Description
wetDryMix float 50 0-100 Ratio of wet (processed) signal to dry (unprocessed) signal.
depth float 10 0-100 Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
feedback float 25 -99-99 Percentage of output signal to feed back into the effect's input.
frequency float 1.1 0-10 Frequency of the LFO.
waveform int 1 0-1 Waveform of the LFO... 0 = triangle, 1 = sine.
delay float 16 0-20 (ms) Number of milliseconds the input is delayed before it is played back.
phase int 1 0-4 Phase differential between left and right LFOs.
  • 0: -180
  • 1: -90
  • 2: 0
  • 3: 90
  • 4: 180
Compressor 
http://www.un4seen.com/doc/#bass/BASS_DX8_COMPRESSOR.html
Parameter Type Default value Valid range Description
gain float 0 -60-60 (dB) Output gain of signal after compression.
attack float 10 0.01-500 (ms) Time before compression reaches its full value.
release float 200 50-3000 (ms) Speed at which compression is stopped after input drops below threshold.
threshold float -20 -60-0 (dB) Point at which compression begins.
ratio float 3 1-100 Compression ratio.
predelay int 4 (ms) 0-4 Time after threshold is reached before attack phase is started.
Distortion 
http://www.un4seen.com/doc/#bass/BASS_DX8_DISTORTION.html
Parameter Type Default value Valid range Description
gain float -18 -60-0 (dB) Amount of signal change after distortion.
edge float 15 0-100 Percentage of distortion intensity.
postEQCenterFrequency float 2400 100-8000 (Hz) Center frequency of harmonic content addition.
postEQBandwidth float 2400 100-8000 (Hz) Width of frequency band that determines range of harmonic content addition.
preLowpassCutoff float 8000 100-8000 (Hz) Filter cutoff for high-frequency harmonics attenuation.
Echo 
http://www.un4seen.com/doc/#bass/BASS_DX8_ECHO.html
Parameter Type Default value Valid range Description
wetDryMix float 50 0-100 Ratio of wet (processed) signal to dry (unprocessed) signal.
feedback float 50 0-100 Percentage of output fed back into input.
leftDelay float 500 1-2000 (ms) Delay for left channel.
rightDelay float 500 1-2000 (ms) Delay for right channel.
panDelay bool false false, true Value that specifies whether to swap left and right delays with each successive echo.
Flanger  
http://www.un4seen.com/doc/#bass/BASS_DX8_FLANGER.html
Parameter Type Default value Valid range Description
wetDryMix float 50 0-100 Ratio of wet (processed) signal to dry (unprocessed) signal.
depth float 100 0-100 Percentage by which the delay time is modulated by the low-frequency oscillator (LFO).
feedback float -50 -99-99 Percentage of output signal to feed back into the effect's input.
frequency float 0.25 0-10 Frequency of the LFO.
waveform int 1 0-1 Waveform of the LFO... 0 = triangle, 1 = sine.
delay float 2 0-4 (ms) Number of milliseconds the input is delayed before it is played back.
phase int 2 0-4 Phase differential between left and right LFOs.
  • 0: -180
  • 1: -90
  • 2: 0
  • 3: 90
  • 4: 180
Gargle 
http://www.un4seen.com/doc/#bass/BASS_DX8_GARGLE.html
Parameter Type Default value Valid range Description
rateHz int 20 1-1000 (Hz) Rate of modulation.
waveShape int 0 0-1 Shape of the modulation waveform... 0 = triangle, 1 = square.