ZH-CN/GetAccountIP: Difference between revisions
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Qwe7769611 (talk | contribs) (Created page with "{{Server function}} __NOTOC__ {{New feature/item|3.0160|1.5.5|11747| This function retrieves the IP address of an account. }} ==Syntax== <syntaxhighlight lang="lua"> str...") |
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__NOTOC__ | __NOTOC__ | ||
{{New feature/item|3.0160|1.5.5|11747| | {{New feature/item|3.0160|1.5.5|11747| | ||
此函数用于获取[[帐户]]的IP地址. | |||
}} | }} | ||
== | ==语法== | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
string getAccountIP ( account theAccount ) | string getAccountIP ( account theAccount ) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
{{ | {{OOP_ZH-CN||[[account]]:getIP|ip|}} | ||
===Required Arguments=== | ===Required Arguments=== | ||
*'''theAccount:''' | *'''theAccount:''' 您希望获得的IP的[[帐户]]. | ||
===Returns=== | ===Returns=== | ||
返回包含帐户IP的字符串,如果帐户不存在或向函数传递了无效参数,则返回“false”. | |||
== | ==示例== | ||
当一个玩家登录到他的帐户时,这个例子会在debugscript中声明. | |||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
function outputOnLogin ( previous_account, current_account, auto_login ) -- | function outputOnLogin ( previous_account, current_account, auto_login ) --当玩家登录时 | ||
outputDebugString(getPlayerName(source) .. " logged into his account with IP " .. getAccountIP(current_account)) -- | outputDebugString(getPlayerName(source) .. " logged into his account with IP " .. getAccountIP(current_account)) -- 将其公布到debugscript中 | ||
end | end | ||
addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) -- | addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --添加事件处理程序 | ||
</syntaxhighlight> | </syntaxhighlight> | ||
Revision as of 08:49, 4 February 2021
此函数用于获取帐户的IP地址.
语法
string getAccountIP ( account theAccount )
OOP 语法 什么是OOP?
- 方法: account:getIP(...)
- 变量: .ip
Required Arguments
- theAccount: 您希望获得的IP的帐户.
Returns
返回包含帐户IP的字符串,如果帐户不存在或向函数传递了无效参数,则返回“false”.
示例
当一个玩家登录到他的帐户时,这个例子会在debugscript中声明.
function outputOnLogin ( previous_account, current_account, auto_login ) --当玩家登录时 outputDebugString(getPlayerName(source) .. " logged into his account with IP " .. getAccountIP(current_account)) -- 将其公布到debugscript中 end addEventHandler("onPlayerLogin", getRootElement(), outputOnLogin) --添加事件处理程序
See Also
- addAccount
- copyAccountData
- getAccount
- getAccountData
- getAccountName
- getAccountPlayer
- getAccountSerial
- getAccounts
- getAccountsBySerial
- getAllAccountData
- getPlayerAccount
- isGuestAccount
- logIn
- logOut
- removeAccount
- setAccountData
- setAccountPassword
- getAccountByID
- getAccountID
- getAccountIP
- getAccountsByData
- getAccountsByIP
- setAccountName