OnClientPedStep: Difference between revisions
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This event is called when a peds foot has come on to the ground after jumping or taking a full step. | This event is called when a peds foot has come on to the ground after jumping or taking a full step. | ||
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{{Needs Checking|This event only seems to | {{Needs Checking|This event only seems to trigger for the local player}} | ||
{{Note|This event is only triggered for peds that are streamed in}} | {{Note|This event is only triggered for peds that are streamed in}} | ||
==Parameters== | ==Parameters== |
Revision as of 21:38, 1 September 2019
This event is called when a peds foot has come on to the ground after jumping or taking a full step.
This article needs checking. | |
Reason(s): This event only seems to trigger for the local player |
Note: This event is only triggered for peds that are streamed in |
Parameters
bool leftFoot
- leftFoot: a bool representing if it was the left foot that moved.
Source
The source of this event is the ped who stepped.
Requirements
Minimum server version | n/a |
---|---|
Minimum client version | 1.5.6.14735 |
Note: Using this feature requires the resource to have the above minimum version declared in the meta.xml <min_mta_version> section. e.g. <min_mta_version client="1.5.6.14735" />
Example
addEventHandler("onClientPedStep", localPlayer, function(leftFoot) if (leftFoot) then outputChatBox("Your left foot hit the ground.", 0, 255, 0) else outputChatBox("Your right foot hit the ground.", 0, 255, 0) end end )
</section>
See Also
Client ped events
- onClientPedDamage
- onClientPedHeliKilled
- onClientPedHitByWaterCannon
- onClientPedVehicleEnter
- onClientPedVehicleExit
- onClientPedWasted
- onClientPedWeaponFire
- onClientPedStep
Client event functions
Shared
- addEvent
- addEventHandler
- cancelEvent
- cancelLatentEvent
- getEventHandlers
- getLatentEventHandles
- getLatentEventStatus
- removeEventHandler
- triggerEvent
- wasEventCancelled