AR/addAccount
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هذه الوظيفة تقوم بأضافة حساب جديد إلى قائمة الحسابات المسجلة في السيرفر.
تابل تبوله ^_^
TABL TBOLH
مثال
Click to collapse [-]
Serverمثال 1 : /register <password> هذا يسمح للاعبين بالتسجيل في السيرفر عن طريق أستخدام
function registerPlayer(source, commandName, password) -- Check if the password field is blank or not (only blank if they didnt enter one) if (password ~= "" and password ~= nil) then --Attempt to add the account, and save its value in a var local accountAdded = addAccount(getPlayerName(source), password) if (accountAdded) then -- Tell the user all is done outputChatBox("Thank you "..getPlayerName(source)..", you're now registed, you can login with /login", source) else -- There was an error making the account, tell the user outputChatBox("Error creating account, contact the server admin", source) end else -- There was an error in the syntax, tell the user the correct syntax. outputChatBox("Error creating account, correct syntax: /register <password>", source) end end addCommandHandler("register", registerPlayer) -- add the command handler
This code differs by allowing the user to change their username that they wish to use.
مثال 2 : This enables players to register on your server by using /register <username> <password> in the chat window.
function registerPlayer(source, commandName, username, password) if(password ~= "" and password ~= nil and username ~= "" and username ~= nil) then local accountAdded = addAccount(username,password) if(accountAdded) then outputChatBox("Thank you "..getPlayerName(source)..", you're now registed, you can login with /login",source) else outputChatBox("Error creating account, contact the server admin.",source) end else outputChatBox("Error creating account, correct syntax: /register <nick> <pass>",source) end end addCommandHandler("register", registerPlayer) -- add the command handler
مثال 3 : This code differs again so the user can only register once /register <username> <password>.
local bRegisteredOnce = false function registerPlayer(source, commandName, username, password) if(password ~= "" and password ~= nil and username ~= "" and username ~= nil and bRegisteredOnce == false) then local accountAdded = addAccount(username,password) if(accountAdded) then outputChatBox("Thank you " .. getPlayerName(source)..", you're now registed, you can login with /login",source) bRegisteredOnce = true else outputChatBox("Error creating account, contact the server admin.",source) end else if bRegisteredOnce == true then outputChatBox("You already registered on this server!",source) else outputChatBox("Error creating account, correct syntax: /register <nick> <pass>",source) end end end addCommandHandler("register", registerPlayer) -- add the command handler