BreakObject: Difference between revisions
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{{Client function}} | {{Client function}} | ||
This function breaks a specific object. | This function breaks a specific object. | ||
Note | {{Note|Only breakable objects can be broken.}} | ||
==Syntax== | ==Syntax== |
Revision as of 22:23, 16 September 2016
This function breaks a specific object.
Syntax
bool breakObject ( object theObject )
OOP Syntax Help! I don't understand this!
- Method: object:break(...)
Required Arguments
- theObject: an object element
Returns
- true if the object was successfully broken.
- false if the object is not breakable, or a wrong object was given.
Example
This example checks if the object created is breakable and if it is then breaks it.
addCommandHandler("createObj", function(command, id) local x, y, z = getElementPosition(localPlayer) local object = createObject (id, x, y, z) if (id) then if isObjectBreakable(object) then breakObject(object) end end end )
See Also
- createObject
- getObjectScale
- moveObject
- setObjectScale
- stopObject
- getObjectMass
- getObjectProperty
- setObjectMass
- setObjectProperty