CopyResource
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This function copies a specified resource with a new name.
Syntax
bool copyResource ( resource theResource, string newResourceName )
Required Arguments
- theResource: the resource which is going to be copied
- newResourceName: the name that the copied resource will receive
Returns
Returns true if the resource was copied successfully, false otherwise.
Example
-- This script can backup your resource with a easy command! /backupresource [resourcename] function backupResource (player,command,resourcetobackup) -- start the function if (resourcetobackup) and (getResourceFromName(resourcetobackup)) then -- check if the resource is exist copyResource (getResourceFromName(resourcetobackup),resourcetobackup .. "_backup") -- copy the resource and give it the name [resource]_backup outputChatBox ("Resource " .. resourcetobackup .. " succesfully backed up!",player,255,0,0,false) -- say it's OK! else -- if it isn't exist outputChatBox ("Resource can't be backed up! (don't forget the parameters!)",player,255,0,0,false) -- say it isn't exist! end end addCommandHandler ("backupresource",backupResouce) -- add command