CreateObject: Difference between revisions
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==Syntax== | ==Syntax== | ||
<syntaxhighlight lang="lua">object createObject ( int modelid, float x, float y, float z, [float rx, float ry, float rz] )</syntaxhighlight> | <syntaxhighlight lang="lua">object createObject ( int modelid, float x, float y, float z, [ float rx, float ry, float rz, bool isLowLOD ] )</syntaxhighlight> | ||
===Required Arguments=== | ===Required Arguments=== | ||
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*'''ry:''' A floating point number representing the rotation about the Y axis in degrees. | *'''ry:''' A floating point number representing the rotation about the Y axis in degrees. | ||
*'''rz:''' A floating point number representing the rotation about the Z axis in degrees. | *'''rz:''' A floating point number representing the rotation about the Z axis in degrees. | ||
{{New items|3.0120|1.2| | |||
*'''isLowLOD:''' A bool value specifying if the object will be using a low LOD model. | |||
}} | |||
===Returns=== | ===Returns=== | ||
Returns the [[object]] element if creation was successful, ''false'' otherwise. | Returns the [[object]] element if creation was successful, ''false'' otherwise. |
Revision as of 03:49, 4 December 2011
Creates an object in the GTA world.
Syntax
object createObject ( int modelid, float x, float y, float z, [ float rx, float ry, float rz, bool isLowLOD ] )
Required Arguments
- modelid: A whole integer specifying the GTASA object model ID.
- x: A floating point number representing the X coordinate on the map.
- y: A floating point number representing the Y coordinate on the map.
- z: A floating point number representing the Z coordinate on the map.
Optional Arguments
NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.
- rx: A floating point number representing the rotation about the X axis in degrees.
- ry: A floating point number representing the rotation about the Y axis in degrees.
- rz: A floating point number representing the rotation about the Z axis in degrees.
- isLowLOD: A bool value specifying if the object will be using a low LOD model.
Returns
Returns the object element if creation was successful, false otherwise.
Example
Click to collapse [-]
ServerThis example creates an object when the resource starts:
function mapLoad ( name ) -- create an object at a specified position with a specified rotation createObject ( 1337, 5540.6654, 1020.55122, 1240.545, 90, 0, 0 ) end addEventHandler ( "onResourceStart", getRootElement(), mapLoad )
See Also