GetAnalogControlState: Difference between revisions

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==Syntax==
==Syntax==
<syntaxhighlight lang="lua">float getAnalogControlState ( string controlName )</syntaxhighlight>
<syntaxhighlight lang="lua">float getAnalogControlState ( string control )</syntaxhighlight>


===Required Arguments===
===Required Arguments===
*'''controlName :''' the name of the control you wish to get the analog state of. Possible values are:
*'''control:''' The control that you want to set the state of. See [[control names]] for a list of possible controls.
**'''left'''
**'''right'''
**'''forwards'''
**'''backwards'''
**'''vehicle_left'''
**'''vehicle_right'''
**'''steer_forward'''
**'''steer_back'''
**'''accelerate'''
**'''brake_reverse'''
**'''special_control_left'''
**'''special_control_right'''
**'''special_control_up'''
**'''special_control_down'''


===Returns===
===Returns===

Revision as of 21:13, 8 July 2018

This retrieves the analog control state of a control. This is useful for detecting sensitive controls, such as those used on a joypad.

Syntax

float getAnalogControlState ( string control )

Required Arguments

  • control: The control that you want to set the state of. See control names for a list of possible controls.

Returns

Returns a float between 0 and 1 indicating the amount the control is pressed.

Example

This creates an /forwards command, which toggles your forwards control state between 0 and 1.

addCommandHandler( "forwards",
    function( )
        if ( getAnalogControlState( "forwards" ) == 0 ) then
            setAnalogControlState( "forwards", 1 )
        else
            setAnalogControlState( "forwards", 0 )
        end
    end
)

See Also