GetCamera: Difference between revisions
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==Example== | ==Example== | ||
This example attaches (fixes) the camera to a vehicle | This example attaches (fixes) the camera to a vehicle. | ||
<syntaxhighlight lang="lua"> | <syntaxhighlight lang="lua"> | ||
cam = getCamera() | local cam = getCamera() | ||
setElementPosition( cam, 0,0,0 ) -- Clear camera target | setElementPosition( cam, 0,0,0 ) -- Clear camera target | ||
myVehicle = getPedOccupiedVehicle(localPlayer) | local myVehicle = getPedOccupiedVehicle(localPlayer) | ||
attachElements( cam, myVehicle, 0,-4,2, -20,0,0 ) | attachElements( cam, myVehicle, 0,-4,2, -20,0,0 ) | ||
</syntaxhighlight> | </syntaxhighlight> |
Revision as of 19:21, 21 March 2015
This function returns an element that corresponds to the game camera
Syntax
element getCamera ()
Returns
Returns an element that corresponds to the game camera
Example
This example attaches (fixes) the camera to a vehicle.
local cam = getCamera() setElementPosition( cam, 0,0,0 ) -- Clear camera target local myVehicle = getPedOccupiedVehicle(localPlayer) attachElements( cam, myVehicle, 0,-4,2, -20,0,0 )
See Also
- getCamera
- getCameraClip
- getCameraFieldOfView
- getCameraGoggleEffect
- getCameraViewMode
- setCameraClip
- setCameraFieldOfView
- setCameraGoggleEffect
- setCameraViewMode
- Shared
- fadeCamera
- getCameraInterior
- getCameraMatrix
- getCameraTarget
- setCameraInterior
- setCameraMatrix
- setCameraTarget