GetCamera

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Revision as of 20:31, 23 August 2014 by Lopez (talk | contribs)
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This function returns an element that corresponds to the game camera

[[{{{image}}}|link=|]] Note: Using attachElements with the camera and the main player can interfere with movement
[[{{{image}}}|link=|]] Note: Using setElementPosition/Rotation/Matrix on the camera element will automatically clear any target set with setCameraTarget

Syntax

element getCamera ()

Returns

Returns an element that corresponds to the game camera

Example

This example attaches (fixes) the camera to a vehicle

cam = getCamera()
setElementPosition( cam, 0,0,0 )  -- Clear camera target
myVehicle = getPedOccupiedVehicle(localPlayer)
attachElements( cam, myVehicle, 0,-4,2, -20,0,0 )

See Also